Submission #182612

#TimeUsernameProblemLanguageResultExecution timeMemory
182612triCrocodile's Underground City (IOI11_crocodile)C++14
100 / 100
826 ms88476 KiB
#include <bits/stdc++.h> using namespace std; typedef long long ll; typedef long double ld; typedef pair<int, int> pi; typedef pair<ll, ll> pl; typedef vector<int> vi; typedef vector<ld> vd; typedef vector<ll> vl; typedef pair<pl, int> state; #define pb push_back #define f first #define s second namespace debug { const int DEBUG = true; template<class T1, class T2> void pr(const pair<T1, T2> &x); template<class T, size_t SZ> void pr(const array<T, SZ> &x); template<class T> void pr(const vector<T> &x); template<class T> void pr(const set<T> &x); template<class T1, class T2> void pr(const map<T1, T2> &x); template<class T> void pr(const T &x) { if (DEBUG) cout << x; } template<class T, class... Ts> void pr(const T &first, const Ts &... rest) { pr(first), pr(rest...); } template<class T1, class T2> void pr(const pair<T1, T2> &x) { pr("{", x.f, ", ", x.s, "}"); } template<class T> void prIn(const T &x) { pr("{"); bool fst = 1; for (auto &a : x) { pr(fst ? "" : ", ", a), fst = 0; } pr("}"); } template<class T, size_t SZ> void pr(const array<T, SZ> &x) { prIn(x); } template<class T> void pr(const vector<T> &x) { prIn(x); } template<class T> void pr(const set<T> &x) { prIn(x); } template<class T1, class T2> void pr(const map<T1, T2> &x) { prIn(x); } void ps() { pr("\n"), cout << flush; } template<class Arg, class... Args> void ps(const Arg &first, const Args &... rest) { pr(first, " "); ps(rest...); } } using namespace debug; const int MAXN = 1e6 + 100; const ll INF = 1e15; int vis[MAXN]; pl bTimes[MAXN]; ll eTime[MAXN]; bool update(pl &p, int x) { if (x <= p.s) { p.f = p.s; p.s = x; return p.f != INF; } if (x <= p.f) { p.f = x; return true; } return false; } vector<pi> aL[MAXN]; int travel_plan(int N, int M, int R[][2], int L[], int K, int P[]) { for (int i = 0; i < M; i++) { aL[R[i][0]].pb({R[i][1], L[i]}); aL[R[i][1]].pb({R[i][0], L[i]}); } priority_queue<state, vector<state>, greater<state>> queue; for (int i = 0; i < N; i++) { vis[i] = false; bTimes[i] = {INF, INF}; eTime[i] = INF; } for (int i = 0; i < K; i++) { int cV = P[i]; vis[cV] = true; eTime[cV] = 0; for (pi aE : aL[cV]) { int aV = aE.f; if (!vis[aV]) { ll nxtTime = eTime[cV] + aE.s; if (update(bTimes[aV], nxtTime)) { queue.push({{bTimes[aV]}, aV}); } } } } while (!queue.empty()) { state cState = queue.top(); queue.pop(); int cV = cState.s; if (vis[cV]) { continue; } vis[cV] = true; eTime[cV] = cState.f.f; for (pi aE : aL[cV]) { int aV = aE.f; if (!vis[aV]) { ll nxtTime = eTime[cV] + aE.s; if (update(bTimes[aV], nxtTime)) { queue.push({{bTimes[aV]}, aV}); } } } } return eTime[0]; }
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