This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include <bits/stdc++.h>
#define pb push_back
#define ss second
#define ff first
#define N 100005
#define inf 1000000009
#define ll long long
#define mid(a,b) (a+b)/2
#define pii pair<int,int>
using namespace std;
const int H = 1e6+7;
int n,m,T[4 * H][5],a[N],pos,val,h,t;
void upd(int t,int a,int b,int l,int r,int nd){
T[nd][0] += T[nd / 2][1];
T[nd][0] -= T[nd / 2][2];
T[nd][1] += T[nd / 2][1];
T[nd][2] += T[nd / 2][2];
if(l >= a and r <= b){
if(t == 1) {
T[nd][0] ++;
T[nd][1] ++;
}
else {
T[nd][0]--;
T[nd][2]++;
}
return;
}
if(l > b or r < a)
return;
upd(t,a,b,l,mid(l,r),nd * 2);
upd(t,a,b,mid(l,r) + 1,r,nd * 2 + 1);
T[nd][1] = 0;
T[nd][2] = 0;
T[nd][0] = T[nd * 2][0] + T[nd * 2 + 1][0];
}
int tap(int h,int l,int r,int nd){
if(l == r) return T[nd][0];
T[nd * 2][0] += T[nd][1];
T[nd * 2][0] -= T[nd][2];
T[nd * 2][1] += T[nd][1];
T[nd * 2][2] += T[nd][2];
T[nd * 2 + 1][0] += T[nd][1];
T[nd * 2 + 1][0] -= T[nd][2];
T[nd * 2 + 1][1] += T[nd][1];
T[nd * 2 + 1][2] += T[nd][2];
T[nd][1] = 0;
T[nd][2] = 0;
if(h <= mid(l,r)) return tap(h,l,mid(l,r),nd * 2);
else return tap(h,mid(l,r) + 1,r,nd * 2 + 1);
}
int main()
{
scanf("%d%d",&n,&m);
for(int i = 1;i <= n;i++){
scanf("%d",a + i);
if(i > 1) upd(1,min(a[i],a[i - 1]),max(a[i],a[i - 1]),1,H,1);
}
while(m--){
scanf("%d",&t);
if(t == 1){
scanf("%d%d",&pos,&val);
if(pos > 1) upd(2,min(a[pos],a[pos - 1]),max(a[pos],a[pos - 1]),1,H,1);
if(pos < n) upd(2,min(a[pos],a[pos + 1]),max(a[pos],a[pos + 1]),1,H,1);
a[pos] = val;
if(pos > 1) upd(1,min(a[pos],a[pos - 1]),max(a[pos],a[pos - 1]),1,H,1);
if(pos < n) upd(1,min(a[pos],a[pos + 1]),max(a[pos],a[pos + 1]),1,H,1);
}
if(t == 2){
scanf("%d",&h);
printf("%d\n",tap(h,1,H,1));
}
}
}
/*
3 3
1 5 1
2 3
1 1 5
2 3
*/
Compilation message (stderr)
game.cpp: In function 'int main()':
game.cpp:60:7: warning: ignoring return value of 'int scanf(const char*, ...)', declared with attribute warn_unused_result [-Wunused-result]
scanf("%d%d",&n,&m);
~~~~~^~~~~~~~~~~~~~
game.cpp:62:8: warning: ignoring return value of 'int scanf(const char*, ...)', declared with attribute warn_unused_result [-Wunused-result]
scanf("%d",a + i);
~~~~~^~~~~~~~~~~~
game.cpp:66:8: warning: ignoring return value of 'int scanf(const char*, ...)', declared with attribute warn_unused_result [-Wunused-result]
scanf("%d",&t);
~~~~~^~~~~~~~~
game.cpp:68:9: warning: ignoring return value of 'int scanf(const char*, ...)', declared with attribute warn_unused_result [-Wunused-result]
scanf("%d%d",&pos,&val);
~~~~~^~~~~~~~~~~~~~~~~~
game.cpp:76:9: warning: ignoring return value of 'int scanf(const char*, ...)', declared with attribute warn_unused_result [-Wunused-result]
scanf("%d",&h);
~~~~~^~~~~~~~~
# | Verdict | Execution time | Memory | Grader output |
---|
Fetching results... |
# | Verdict | Execution time | Memory | Grader output |
---|
Fetching results... |
# | Verdict | Execution time | Memory | Grader output |
---|
Fetching results... |