Submission #157047

#TimeUsernameProblemLanguageResultExecution timeMemory
157047topologyGame (IOI13_game)C++17
0 / 100
4 ms380 KiB
#include <bits/stdc++.h> #ifdef TOPOLOGY #define debug(...) fprintf(stderr, __VA_ARGS__) #else #include "game.h" #define debug(...) #endif using namespace std; int rr, cc; long long gcd2(long long X, long long Y); struct node { long long g; int q, v; node *l, *r; node(int q_, int v_) : g(), q(q_), v(v_), l(), r() { // debug("%d %d\n", q_, v_); } long long upd(int q, long long k) { if (q < this->q || this->v < q) return this->g; if (this->q == this->v) { return this->g = k; } int m = (this->q + this->v) >> 1; node *&nd = q <= m ? this->l : this->r; if (!nd) nd = new node(q, q); else if (q < nd->q || nd->v < q) { int n_q = this->q, n_v = this->v; node *old_nd = nd; while (true) { // debug("%d %d\n", n_q, n_v); int n_m = (n_q + n_v) >> 1; if (n_m >= max(q, nd->v)) n_v = n_m; else if (n_m < min(q, nd->q)) n_q = n_m + 1; else { nd = new node(n_q, n_v); if (q < old_nd->q) nd->r = old_nd; else nd->l = old_nd; break; } } } return this->g = gcd2( this->l ? this->l->upd(q, k) : 0, this->r ? this->r->upd(q, k) : 0 ); } long long gcd(int qi, int vi, int q, int v) { if (vi < q || qi > v) return 0LL; if (q <= qi && vi <= v) { return this->g; } return gcd2( this->l ? this->l->gcd(qi, (qi + vi) >> 1, q, v) : 0LL, this->r ? this->r->gcd(((qi + vi) >> 1) + 1, vi, q, v) : 0LL ); } }; struct hnode { node *seg; hnode *l, *r; hnode() : l(), r() { this->seg = new node(0, cc - 1); } long long upd(int pi, int ui, int p, int q, long long k) { if (p < pi || ui < p) { return this->seg->gcd(0, cc - 1, q, q); } else if (pi < ui) { if (p <= ((pi + ui) >> 1) && !this->l) this->l = new hnode(); if (p > ((pi + ui) >> 1) && !this->r) this->r = new hnode(); long long l = gcd2( this->l ? this->l->upd(pi, (pi + ui) >> 1, p, q, k) : 0, this->r ? this->r->upd(((pi + ui) >> 1) + 1, ui, p, q, k) : 0 ); this->seg->upd(q, l); return l; } else { this->seg->upd(q, k); return k; } } long long gcd(int pi, int ui, int p, int q, int u, int v) { if (ui < p || pi > u) return 0LL; if (p <= pi && ui <= u) { return this->seg->gcd(0, cc - 1, q, v); } return gcd2( this->l ? this->l->gcd(pi, (pi + ui) >> 1, p, q, u, v) : 0LL, this->r ? this->r->gcd(((pi + ui) >> 1) + 1, ui, p, q, u, v) : 0LL ); } } *root; long long gcd2(long long X, long long Y) { long long tmp; while (X != Y && Y != 0) { tmp = X; X = Y; Y = tmp % Y; } return X; } void init(int r, int c) { rr = r; cc = c; root = new hnode(); } void update(int p, int q, long long k) { root->upd(0, rr - 1, p, q, k); } long long calculate(int p, int q, int u, int v) { /* ... */ return root->gcd(0, rr - 1, p, q, u, v); } #ifdef TOPOLOGY int main() { ios::sync_with_stdio(false); cin.tie(NULL); int R, C, N; cin >> R >> C >> N; init(R, C); cout << "init(" << R << ", " << C << ")\n"; for (int i = 0; i < N; i++) { int D; cin >> D; if (D == 1) { int P, Q; long long K; cin >> P >> Q >> K; update(P, Q, K); cout << "update(" << P << ", " << Q << ", " << K << ")\n"; } else { int P, Q, U, V; cin >> P >> Q >> U >> V; long long res = calculate(P, Q, U, V); cout << "calculate(" << P << ", " << Q << ", " << U << ", " << V << ") " << res << '\n'; } } return 0; } #endif

Compilation message (stderr)

grader.c: In function 'int main()':
grader.c:18:6: warning: variable 'res' set but not used [-Wunused-but-set-variable]
  int res;
      ^~~
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