This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include <bits/stdc++.h>
#ifdef TOPOLOGY
#define debug(...) fprintf(stderr, __VA_ARGS__)
#else
#include "game.h"
#define debug(...)
#endif
using namespace std;
long long gcd2(long long X, long long Y);
struct node {
int q;
int v;
map<int, long long> *ns;
long long g;
node *l, *r;
node(int q_, int v_) : q(q_), v(v_), ns(), g(), l(), r() {
}
long long upd(int p, int q, long long k) {
if (q < this->q || this->v < q) return this->g;
if (this->q == this->v) {
if (!ns) ns = new map<int, long long>;
ns->emplace(q, k);
this->g = 0LL;
for (auto &p : *ns) {
this->g = gcd2(this->g, p.second);
}
return this->g;
}
if (!this->l) this->l = new node(this->q, (this->q + this->v) >> 1);
if (!this->r) this->r = new node(((this->q + this->v) >> 1) + 1, this->v);
return this->g = gcd2(
this->l->upd(p, q, k),
this->r->upd(p, q, k)
);
}
long long gcd(int q, int v) {
if (this->v < q || this->q > v) return 0LL;
if (q <= this->q && this->v <= v) {
return this->g;
}
return gcd2(
this->l ? this->l->gcd(q, v) : 0LL,
this->r ? this->r->gcd(q, v) : 0LL
);
}
};
struct hnode {
int p;
int u;
int c;
node *seg;
hnode *l, *r;
hnode(int p_, int u_, int c_) : p(p_), u(u_), c(c_), l(), r() {
this->seg = new node(0, c - 1);
}
void upd(int p, int q, long long k) {
if (p < this->p || this->u < p) return;
this->seg->upd(p, q, k);
if (this->p < this->u) {
if (!this->l) this->l = new hnode(this->p, (this->p + this->u) >> 1, this->c);
if (!this->r) this->r = new hnode(((this->p + this->u) >> 1) + 1, this->u, this->c);
this->l->upd(p, q, k);
this->r->upd(p, q, k);
}
}
long long gcd(int p, int q, int u, int v) {
if (this->u < p || this->p > u) return 0LL;
if (p <= this->p && this->u <= u) {
return this->seg->gcd(q, v);
}
return gcd2(
this->l ? this->l->gcd(p, q, u, v) : 0LL,
this->r ? this->r->gcd(p, q, u, v) : 0LL
);
}
} *root;
long long gcd2(long long X, long long Y) {
long long tmp;
while (X != Y && Y != 0) {
tmp = X;
X = Y;
Y = tmp % Y;
}
return X;
}
void init(int r, int c) {
root = new hnode(0, r - 1, c);
}
void update(int p, int q, long long k) {
root->upd(p, q, k);
}
long long calculate(int p, int q, int u, int v) {
/* ... */
return root->gcd(p, q, u, v);
}
#ifdef TOPOLOGY
int main() {
ios::sync_with_stdio(false);
cin.tie(NULL);
int R, C, N;
cin >> R >> C >> N;
init(R, C);
cout << "init(" << R << ", " << C << ")\n";
for (int i = 0; i < N; i++) {
int D;
cin >> D;
if (D == 1) {
int P, Q;
long long K;
cin >> P >> Q >> K;
update(P, Q, K);
cout << "update(" << P << ", " << Q << ", " << K << ")\n";
} else {
int P, Q, U, V;
cin >> P >> Q >> U >> V;
long long res = calculate(P, Q, U, V);
cout << "calculate(" << P << ", " << Q << ", " << U << ", " << V << ") " << res << '\n';
}
}
return 0;
}
#endif
Compilation message (stderr)
grader.c: In function 'int main()':
grader.c:18:6: warning: variable 'res' set but not used [-Wunused-but-set-variable]
int res;
^~~
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