#include "hiccup.h"
int max(int A, int B) {
if(A>B) return A;
else return B;
}
int maximumHiccup (int* levelCountArray, int level) {
if (levelCountArray[level] == 0) {
return 0;
} else {
int childHiccup = maximumHiccup(levelCountArray, level + 1);
if (childHiccup % 2 == 0) {
return max(childHiccup, levelCountArray[level]);
} else {
return 0;
}
}
}
int HicCup(std::string S) {
int N = S.size();
int levelArray[N] = {-1};
int level = 1;
int firstCharacterIndex = 0;
char previousCharacter = ' ';
// 첫번째 캐릭터 찾는 루프
for (int index = 0; index < N; index++) {
if (S[index] != '!') {
previousCharacter = S[index];
levelArray[index] = 1;
firstCharacterIndex = index;
break;
}
levelArray[index] = -1;
}
// 나머지 루프
for (int index = firstCharacterIndex + 1; index < N; index++) {
if (S[index] == '!') {
levelArray[index] = -1;
continue;
}
if (previousCharacter != S[index]) {
levelArray[index] = level;
}
if (previousCharacter == S[index]) {
if (previousCharacter == 'H') levelArray[index] = ++level;
if (previousCharacter == 'C') levelArray[index] = --level;
}
previousCharacter = S[index];
}
int levelCountArray[N] = {0};
// for(int i=0; i<N; i++) {
// cout << levelArray[i] << ' ';
// }
for (int i= 0; i < N ; i++){
if (levelArray[i] != -1) levelCountArray[levelArray[i]]++;
}
int max = maximumHiccup(levelCountArray, 1);
if (max % 2 > 0) {
return max;
} else {
return -1;
}
}
# |
Verdict |
Execution time |
Memory |
Grader output |
1 |
Incorrect |
5 ms |
384 KB |
Output isn't correct |
2 |
Halted |
0 ms |
0 KB |
- |
# |
Verdict |
Execution time |
Memory |
Grader output |
1 |
Incorrect |
5 ms |
384 KB |
Output isn't correct |
2 |
Halted |
0 ms |
0 KB |
- |