This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include<bits/stdc++.h>
#pragma GCC optimization("O3")
using namespace std;
const int N = int(2e6) + 7;
const int oo = int(1e9) + 7;
struct TSegment{
int n, low, high;
vector<int> l, h;
struct TNode {
int Max, Min;
TNode(int Max = 0, int Min = oo): Max(Max), Min(Min) {}
bool operator==(const TNode& other) const&{
return other.Max == Max && other.Min == Min;
}
} val;
vector<TNode> st;
TSegment(int n = 0): n(n) {
st.resize(n << 2 | 1), l.resize(n << 2 | 1), h.resize(n << 2 | 1);
}
void Build(int x, int low, int high) {
l[x] = low, h[x] = high, st[x] = TNode();
if(l[x] == h[x]) return;
int mid = (low + high) >> 1;
Build(x << 1, low, mid); Build(x << 1 | 1, mid + 1, high);
}
void Down(int x) {
if(l[x] == h[x] || st[x] == TNode()) return;
TNode& lef = st[x << 1];
TNode& rig = st[x << 1 | 1];
lef.Max = max(lef.Max, st[x].Max);
lef.Min = min(max(st[x].Max, lef.Min), st[x].Min);
rig.Max = max(rig.Max, st[x].Max);
rig.Min = min(max(st[x].Max, rig.Min), st[x].Min);
st[x] = TNode();
}
void Update(int x) {
if(l[x] > high || h[x] < low) return;
if(l[x] >= low && h[x] <= high) {
st[x].Max = max(val.Max, st[x].Max);
st[x].Min = min(max(val.Max, st[x].Min), val.Min);
Down(x);
return;
}
Down(x);
Update(x << 1); Update(x << 1 | 1);
}
void Update(int l, int h, int v, int type) {
low = l, high = h;
if(type == 1) val = TNode(v, oo);
else val = TNode(0, v);
Update(1);
}
void GetAns(int x, int ans[]) {
if(l[x] == h[x]) {
ans[l[x]] = min(st[x].Max, st[x].Min);
//cout << l[x] << ' ' << st[x].Max << ' ' << st[x].Min << '\n';
return;
}
Down(x);
GetAns(x << 1, ans); GetAns(x << 1 | 1, ans);
}
} Irene;
void buildWall(int n, int k, int op[], int lef[], int rig[], int h[], int ans[])
{
Irene = TSegment(n);
Irene.Build(1, 0, n - 1);
for(int i = 0; i < k; ++i) Irene.Update(lef[i], rig[i], h[i], op[i]);
Irene.GetAns(1, ans);
}
//int _n, _k, _op[N], _lef[N], _rig[N], _h[N], ans[N];
//
//int main()
//{
// ios_base::sync_with_stdio(0);
// cin.tie(0),cout.tie(0);
// if(fopen("test.inp", "r")) {
// freopen("test.inp", "r", stdin);
// freopen("test.out", "w", stdout);
// }
// cin >> _n >> _k;
// for(int i = 0; i < _k; ++i) cin >> _op[i] >> _lef[i] >> _rig[i] >> _h[i];
// buildWall(_n, _k, _op, _lef, _rig, _h, ans);
// for(int i = 0; i < _n; ++i) cout << ans[i] << ' ';
//}
Compilation message (stderr)
wall.cpp:2:0: warning: ignoring #pragma GCC optimization [-Wunknown-pragmas]
#pragma GCC optimization("O3")
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