#include <bits/stdc++.h>
using namespace std;
#ifdef LOCAL
#include "debug.h"
#else
#define dbg(...) 47
#endif
constexpr int N = 2e5;
vector<int> g[N];
int to[N][20], lvl[N];
void init(int u, int p) {
to[u][0] = p;
for (int i = 1; i < 20; i++) {
to[u][i] = to[to[u][i - 1]][i - 1];
}
for (int v : g[u]) {
if (v == p) {
continue;
}
lvl[v] = lvl[u] + 1;
init(v, u);
}
}
int lca(int x, int y) {
if (lvl[x] < lvl[y]) {
swap(x, y);
}
int d = lvl[x] - lvl[y];
for (int i = 0; i < 20; i++) {
if (d & (1 << i)) {
x = to[x][i];
}
}
if (x == y) {
return x;
}
for (int i = 19; i >= 0; i--) {
if (to[x][i] != to[y][i]) {
x = to[x][i];
y = to[y][i];
}
}
return to[x][0];
}
struct SegmentTree {
int n;
vector<int> t;
SegmentTree(int _n) {
n = _n;
t.resize(4 * n);
}
int merge(int x, int y) {
if (x == -1) return y;
if (y == -1) return x;
return lca(x, y);
}
void update(int id, int tl, int tr, int i, int v) {
if (tl == tr) {
t[id] = v;
return;
}
int x = (id << 1) + 1, y = x + 1, tm = (tl + tr) >> 1;
if (i <= tm) {
update(x, tl, tm, i, v);
} else {
update(y, tm + 1, tr, i, v);
}
t[id] = merge(t[x], t[y]);
}
int get(int id, int tl, int tr, int l, int r) {
if (r < tl || tr < l) return -1;
if (l <= tl && tr <= r) return t[id];
int x = (id << 1) + 1, y = x + 1, tm = (tl + tr) >> 1;
return merge(get(x, tl, tm, l, r), get(y, tm + 1, tr, l, r));
}
void update(int i, int v) { update(0, 0, n - 1, i, v); }
int get(int l, int r) { return get(0, 0, n - 1, l, r); }
};
int main() {
ios::sync_with_stdio(false);
cin.tie(nullptr);
int n, m, q;
cin >> n >> m >> q;
for (int i = 1; i < n; i++) {
int x, y;
cin >> x >> y;
x--; y--;
g[x].push_back(y);
g[y].push_back(x);
}
init(0, 0);
vector<int> a(m);
for (int i = 0; i < m; i++) {
cin >> a[i];
a[i]--;
}
SegmentTree t(m);
for (int i = 0; i < m; i++) {
t.update(i, a[i]);
}
while (q--) {
int w;
cin >> w;
if (w == 1) {
int pos, v;
cin >> pos >> v;
pos--; v--;
t.update(pos, v);
} else {
int l, r, v;
cin >> l >> r >> v;
l--; r--; v--;
bool ok = false;
for (int x = l; x <= r; x++) {
for (int y = x; y <= r; y++) {
if (t.get(x, y) == v) {
ok = true;
cout << x + 1 << ' ' << y + 1 << '\n';
break;
}
}
if (ok) {
break;
}
}
if (!ok) {
cout << -1 << ' ' << -1 << '\n';
}
}
}
return 0;
}