// Starcraft 2 enjoyer //
#include <bits/stdc++.h>
// #pragma GCC target("avx2")
// #pragma GCC optimize("O3")
// #pragma GCC optimize("unroll-loops")
using namespace std;
#define LSOne(X) ((X) & -(X))
const int N = 2e5 + 5;
const int M = 2e6 + 5;
const long long K = (1LL << 60) - 1;
const int LG = 20;
const long long INF = 1e18 + 5;
const int C = 26;
const int B = 1000;
const int MOD = 1e9 + 9;
int n, m, parent[N], s[N];
long long sum[N];
bool ans[N], vis[N];
vector<int> adj[N];
vector<pair<int, int>> v;
set<int> st[N];
int getParent(int i)
{
return parent[i] == i ? i : parent[i] = getParent(parent[i]);
}
void update(int a, int b)
{
a = getParent(a);
b = getParent(b);
if (a != b)
{
if (st[a].size() < st[b].size())
{
swap(a, b);
}
for (int i : st[b])
{
st[a].insert(i);
}
sum[a] += sum[b];
parent[b] = a;
}
}
inline void solve()
{
cin >> n >> m;
for (int x = 1; x <= n; x++)
{
int i;
cin >> i;
s[x] = i;
sum[x] = i;
parent[x] = x;
st[x].insert(x);
v.push_back({i, x});
}
for (int x = 0; x < m; x++)
{
int a, b;
cin >> a >> b;
adj[a].push_back(b);
adj[b].push_back(a);
}
sort(v.begin(), v.end());
for (auto &[w, c] : v)
{
vis[c] = 1;
for (int i : adj[c])
{
if (vis[i])
{
i = getParent(i);
if (sum[i] < s[c])
{
st[i].clear();
}
update(i, c);
}
}
}
int i = getParent(1);
for (int j : st[i])
{
ans[j] = 1;
}
for (int x = 1; x <= n; x++)
{
cout << ans[x];
}
}
signed main()
{
ios_base::sync_with_stdio(0);
cin.tie(0);
cout.tie(0);
int t = 1;
// cin >> t;
for (int x = 1; x <= t; x++)
{
solve();
}
return 0;
}