#include<bits/stdc++.h>
using namespace std;
#define ll long long
const int maxn = 1e5 + 7;
int n , k , q;
int a[maxn];
ll val[40];
ll SumMod[400][60] , Sum[400];
int L[450] , R[450] , id[maxn];
int Flag[450];
int lim = 0;
int BlockSize;
void Build(){
BlockSize = max(1, (int)sqrt(n));
val[0] = 1;
const ll MAXA = 1000000000LL;
bool br = false;
for(int i = 1; i <= 35; i++){
val[i] = val[i - 1] * 1ll * k;
if(val[i] > MAXA){
lim = i - 1;
br = true;
break;
}
}
if(!br) lim = 35;
if(k == 1) lim = 0;
int numBlocks = (n + BlockSize - 1) / BlockSize;
for(int b = 1; b <= numBlocks; ++b){
L[b] = 0; R[b] = 0; Sum[b] = 0;
Flag[b] = 0;
for(int j = 0; j <= lim; ++j) SumMod[b][j] = 0;
}
for(int i = 1; i <= n; i++){
id[i] = (i + BlockSize - 1) / BlockSize;
int b = id[i];
R[b] = i;
if(L[b] == 0) L[b] = i;
Sum[b] += a[i];
for(int j = 0; j <= lim; j++){
SumMod[b][j] += (a[i] % val[j]);
}
Flag[b] = 0;
}
}
void Apply(int pos){
if(Flag[pos] == 0) return;
int f = Flag[pos];
// reset
Sum[pos] = 0;
for(int j = 0; j <= lim; j++) SumMod[pos][j] = 0;
// apply lazy to each element and rebuild Sum and SumMod
for(int i = L[pos]; i <= R[pos]; i++){
a[i] /= val[f];
Sum[pos] += a[i];
for(int j = 0; j <= lim; j++){
SumMod[pos][j] += (a[i] % val[j]);
}
}
Flag[pos] = 0;
}
void UpdatePos(int pos , int x){
Apply(id[pos]);
int b = id[pos];
Sum[b] -= a[pos];
Sum[b] += x;
for(int i = 0; i <= lim; i++){
SumMod[b][i] -= (a[pos] % val[i]);
SumMod[b][i] += (x % val[i]);
}
a[pos] = x;
}
void UpdateRange(int l , int r){
if(id[l] == id[r]){
Apply(id[l]);
int b = id[l];
for(int i = l; i <= r; i++){
if(a[i] == 0) continue;
Sum[b] -= a[i];
Sum[b] += (a[i] / k);
for(int j = 0; j <= lim; j++){
SumMod[b][j] -= (a[i] % val[j]);
SumMod[b][j] += ((a[i] / k) % val[j]);
}
a[i] /= k;
}
return;
}
for(int i = id[l] + 1; i < id[r]; i++){
Flag[i]++;
if(Flag[i] > lim) Flag[i] = lim;
}
Apply(id[l]);
Apply(id[r]);
int bl = id[l], br = id[r];
for(int i = l; i <= R[bl]; i++){
if(a[i] == 0) continue;
Sum[bl] -= a[i];
Sum[bl] += (a[i] / k);
for(int j = 0; j <= lim; j++){
SumMod[bl][j] -= (a[i] % val[j]);
SumMod[bl][j] += ((a[i] / k) % val[j]);
}
a[i] /= k;
}
for(int i = r; i >= L[br]; i--){
if(a[i] == 0) continue;
Sum[br] -= a[i];
Sum[br] += (a[i] / k);
for(int j = 0; j <= lim; j++){
SumMod[br][j] -= (a[i] % val[j]);
SumMod[br][j] += ((a[i] / k) % val[j]);
}
a[i] /= k;
}
}
void QueryRange(int l , int r){
ll ans = 0;
if(id[l] == id[r]){
Apply(id[l]);
for(int i = l ; i <= r; i++) ans += a[i];
cout << ans << "\n";
return;
}
for(int i = id[l] + 1; i < id[r]; i++){
int f = Flag[i];
// sum floor(a_i / val[f]) for block i
ans += ((Sum[i] / val[f]) - (SumMod[i][f] / val[f]));
}
Apply(id[l]);
Apply(id[r]);
for(int i = l; i <= R[id[l]]; i++) ans += a[i];
for(int i = r ; i >= L[id[r]]; i--) ans += a[i];
cout << ans << "\n";
}
void solve(void){
cin >> n >> q >> k;
for(int i = 1; i <= n; i++) cin >> a[i];
Build();
while(q--){
int t , l , r;
cin >> t >> l >> r;
if(t == 1){
UpdatePos(l , r);
}
else if(t == 2){
UpdateRange(l , r);
}
else{
QueryRange(l , r);
}
}
}
signed main(){
ios_base::sync_with_stdio(0);
cin.tie(0);
cout.tie(0);
//freopen("gray.inp" , "r" , stdin);
//freopen("gray.out" , "w" , stdout);
solve();
}