#include <bits/stdc++.h>
using namespace std;
#define pb push_back
#define pf push_front
#define mp make_pair
#define fi first
#define se second
#define int long long
#define all(x) (x).begin(), (x).end()
typedef long double ld;
typedef long long ll;
typedef pair<ll,ll> pll;
typedef pair<int,int> pii;
typedef vector<int> vi;
typedef vector<ll> vll;
typedef vector<bool> vb;
typedef vector<vector<int>> vvi;
typedef vector<vector<bool>> vvb;
typedef vector<vector<ll>> vvll;
typedef vector<string> vs;
typedef vector<vector<string>> vvs;
typedef vector<char> vc;
typedef vector<vector<char>> vvc;
typedef map<int, int> mii;
typedef unordered_map<int, int> umii;
const int mod = 1e9 + 7;
const int inf = INTMAX_MAX;
const bool tc = false;
struct SparseSegtree {
struct Node {
int sum = 0;
int lazy = 0;
Node* l = nullptr;
Node* r = nullptr;
};
const int LO = 0;
const int HI = (int)1e12 + 10;
Node* root;
SparseSegtree() { root = new Node(); }
inline void apply(Node* n, int s, int e, int add) {
n->sum += add * (e - s + 1);
n->lazy += add;
}
inline void push(Node* n, int s, int e) {
if (!n || n->lazy == 0 || s == e) return;
int m = (s + e) >> 1;
if (!n->l) n->l = new Node();
if (!n->r) n->r = new Node();
apply(n->l, s, m, n->lazy);
apply(n->r, m + 1, e, n->lazy);
n->lazy = 0;
}
void range_add(Node* n, int s, int e, int l, int r, int val) {
if (!n || r < s || e < l) return;
if (l <= s && e <= r) {
apply(n, s, e, val);
return;
}
push(n, s, e);
int m = (s + e) >> 1;
if (!n->l) n->l = new Node();
if (!n->r) n->r = new Node();
range_add(n->l, s, m, l, r, val);
range_add(n->r, m + 1, e, l, r, val);
n->sum = (n->l ? n->l->sum : 0) + (n->r ? n->r->sum : 0);
}
int range_sum(Node* n, int s, int e, int l, int r) {
if (!n || r < s || e < l) return 0;
if (l <= s && e <= r) return n->sum;
push(n, s, e);
int m = (s + e) >> 1;
return range_sum(n->l, s, m, l, r)
+ range_sum(n->r, m + 1, e, l, r);
}
inline void add(int l, int r, int val) {
if (l > r) return;
l = max(l, LO);
r = min(r, HI);
if (l > r) return;
range_add(root, LO, HI, l, r, val);
}
inline int sum(int l, int r) {
if (l > r) return 0;
l = max(l, LO);
r = min(r, HI);
if (l > r) return 0;
return range_sum(root, LO, HI, l, r);
}
};
struct Segtree {
int n, sz, H;
vector<int> sum, lazy, cnt;
vector<char> has;
Segtree(int _n) : n(_n) {
sz = 1;
while (sz < n) sz <<= 1;
H = 0;
while ((1LL << H) < sz) H++;
sum.assign(2 * sz, 0);
lazy.assign(2 * sz, 0);
has.assign(2 * sz, 0);
cnt.assign(2 * sz, 0);
for (int i = 0; i < sz; i++) {
int real = (i < n);
cnt[sz + i] = real;
sum[sz + i] = real ? 1 : 0;
}
for (int i = sz - 1; i >= 1; i--) {
cnt[i] = cnt[i << 1] + cnt[i << 1 | 1];
sum[i] = sum[i << 1] + sum[i << 1 | 1];
}
}
inline void apply(int p, int v) {
sum[p] = v * cnt[p];
lazy[p] = v;
has[p] = 1;
}
inline void push(int p) {
if (!has[p] || p >= sz) return;
apply(p << 1, lazy[p]);
apply(p << 1 | 1, lazy[p]);
has[p] = 0;
}
inline void pull(int p) {
sum[p] = sum[p << 1] + sum[p << 1 | 1];
}
inline void push_path(int p) {
for (int h = H; h >= 1; h--) push(p >> h);
}
inline void pull_path(int p) {
for (int h = 1; h <= H; h++) pull(p >> h);
}
void range_set(int l, int r, int v) {
if (l > r) return;
l = max<int>(l, 0);
r = min<int>(r, n - 1);
if (l > r) return;
int L = l + sz;
int R = r + sz + 1;
push_path(L);
push_path(R - 1);
int l0 = L, r0 = R;
while (L < R) {
if (L & 1) apply(L++, v);
if (R & 1) apply(--R, v);
L >>= 1;
R >>= 1;
}
pull_path(l0);
pull_path(r0 - 1);
}
int range_sum(int l, int r) {
if (l > r) return 0;
l = max<int>(l, 0);
r = min<int>(r, n - 1);
if (l > r) return 0;
int L = l + sz;
int R = r + sz + 1;
push_path(L);
push_path(R - 1);
int res = 0;
while (L < R) {
if (L & 1) res += sum[L++];
if (R & 1) res += sum[--R];
L >>= 1;
R >>= 1;
}
return res;
}
int range_sum(pii q) {
return range_sum(q.fi, q.se);
}
};
inline void solve() {
int n, m, q; cin >> n >> m >> q;
vector<pii> pairs(m); for (int i = 0; i < m; i++) {
cin >> pairs[i].fi >> pairs[i].se;
pairs[i].fi--; pairs[i].se--;
}
SparseSegtree sparse;
Segtree uni(n);
for (int r = m - 1; r >= 0; r--) {
uni.range_set(0, n - 1, 0);
uni.range_set(pairs[r].fi, pairs[r].se, 1);
int gapsum = 0;
for (int l = r - 1; l >= 0; l--) {
int intersection = uni.range_sum(pairs[l]);
int bonus = pairs[l].se - pairs[r].fi;
// cout << l + 1 << '\n';
// cout << pairs[l].fi + 1 << " " << pairs[l].se + 1 << '\n';
// cout << r + 1 << '\n';
// cout << pairs[r].fi + 1 << " " << pairs[r].se + 1 << '\n';
// add intersection at (gapsum + bonus)
sparse.add(gapsum + bonus, gapsum + bonus, intersection);
gapsum += pairs[l].se - pairs[l].fi + 1;
uni.range_set(pairs[l].fi, pairs[l].se, 0);
// cout << '\n';
}
}
int tot = sparse.sum(0, 1e12 + 4);
while (q--) {
int x; cin >> x;
cout << tot - sparse.sum(0, x - 1) << ' ';
}
cout << '\n';
}
void setIO(string s) {
freopen((s + ".in").c_str(), "r", stdin);
freopen((s + ".out").c_str(), "w", stdout);
}
signed main() {
ios::sync_with_stdio(false);
cout.tie(0);
cin.tie(0);
//setIO();
int t = 1;
if (tc) {
cin >> t;
}
while (t--) {
solve();
}
}