#include "game.h"
#include <bits/stdc++.h>
using namespace std;
int p[1500], s[1500], e[1500][1500], n;
int f(int x){
if(x == p[x]) return x;
p[x] = f(p[x]);
return p[x];
}
void initialize(int N) {
n = N;
for(int i = 0; i < n; i++) p[i] = i;
for(int i = 0; i < n; i++) s[i] = 1;
}
int hasEdge(int u, int v) {
int a = f(u), b = f(v);
cout << a << ' ' << b << ' ' << e[a][b] << '\n';
if(e[a][b] < s[a]*s[b]-1) {
e[a][b]++; e[b][a]++;
return 0;
}
p[a] = b; s[b] += s[a];
for(int i = 0; i < n; i++) if(i != a && i != b) {e[b][i] += e[a][i]; e[i][b] = e[b][i];}
return 1;
}