#include <bits/stdc++.h>
using namespace std;
static const long long MOD = 1000000007LL;
static inline long long mod_add(long long a, long long b) {
a += b;
if (a >= MOD) a -= MOD;
if (a < 0) a += MOD;
return a;
}
static inline long long mod_mul(long long a, long long b) {
return (a * b) % MOD;
}
struct SegTree {
int n; // size rounded to power of 2
int orig_n;
vector<long long> prod;
vector<long long> sum;
vector<long long> w; // weights for positions 1..orig_n (stored 0-based)
SegTree() : n(0), orig_n(0) {}
SegTree(int N, const vector<long long>& weights) { init(N, weights); }
void init(int N, const vector<long long>& weights) {
orig_n = N;
w = weights;
n = 1;
while (n < N) n <<= 1;
prod.assign(2 * n, 1);
sum.assign(2 * n, 0);
// initialize leaves with c=0 => prod=0, sum=0
for (int i = 0; i < n; i++) {
int idx = n + i;
if (i < orig_n) {
prod[idx] = 0;
sum[idx] = 0;
} else {
// neutral for empty slots: prod=1, sum=0
prod[idx] = 1;
sum[idx] = 0;
}
}
for (int i = n - 1; i >= 1; --i) pull(i);
}
void pull(int v) {
long long pl = prod[v << 1];
long long pr = prod[v << 1 | 1];
prod[v] = mod_mul(pl, pr);
sum[v] = mod_add(sum[v << 1], mod_mul(pl, sum[v << 1 | 1]));
}
// set position pos (1-based) to value c in {0,1,2}
void set_val(int pos1, int c) {
int pos = pos1 - 1;
int v = n + pos;
prod[v] = (pos < orig_n ? (long long)c : 1LL);
sum[v] = (pos < orig_n ? mod_mul(w[pos], (long long)c) : 0LL);
v >>= 1;
while (v) {
pull(v);
v >>= 1;
}
}
long long all_prod() const { return prod[1]; }
long long weighted_prefix_sum() const { return sum[1]; }
};
int main() {
ios::sync_with_stdio(false);
cin.tie(nullptr);
int N;
cin >> N;
vector<long long> a(N + 1), b(N + 1);
vector<long long> vals;
vals.reserve(2 * N);
for (int i = 1; i <= N; i++) {
cin >> a[i];
vals.push_back(a[i]);
}
for (int i = 1; i <= N; i++) {
cin >> b[i];
vals.push_back(b[i]);
}
sort(vals.begin(), vals.end());
vals.erase(unique(vals.begin(), vals.end()), vals.end());
int M = (int)vals.size();
vector<long long> pow2(N + 1, 1);
for (int i = 1; i <= N; i++) pow2[i] = (pow2[i - 1] * 2) % MOD;
// weights w_i = 2^(N-i) for i=1..N
vector<long long> w(N);
for (int i = 1; i <= N; i++) w[i - 1] = pow2[N - i];
SegTree segF(N, w);
SegTree segR(N, w);
// events at value index k: update indices to c=1 or c=2 when threshold V = vals[k]
vector<vector<int>> ev1(M), ev2(M);
ev1.shrink_to_fit();
ev2.shrink_to_fit();
for (int i = 1; i <= N; i++) {
long long lo = min(a[i], b[i]);
long long hi = max(a[i], b[i]);
int k1 = upper_bound(vals.begin(), vals.end(), lo) - vals.begin();
int k2 = upper_bound(vals.begin(), vals.end(), hi) - vals.begin();
if (k1 < M) ev1[k1].push_back(i);
if (k2 < M) ev2[k2].push_back(i);
}
long long total_levels = 0;
long long prev = 0;
long long twoN = pow2[N];
for (int k = 0; k < M; k++) {
for (int idx : ev1[k]) {
segF.set_val(idx, 1);
segR.set_val(N - idx + 1, 1);
}
for (int idx : ev2[k]) {
segF.set_val(idx, 2);
segR.set_val(N - idx + 1, 2);
}
long long A = segF.weighted_prefix_sum(); // sum_i 2^(N-i) * prod_{1..i} c
long long B = segR.weighted_prefix_sum(); // sum over reversed => sum_i 2^(i-1) * prod_{i..N} c
long long Pall = segF.all_prod(); // prod_{1..N} c
long long S = ( (long long)N % MOD ) * twoN % MOD;
S = mod_add(S, -A);
S = mod_add(S, -B);
S = mod_add(S, mod_mul((long long)N % MOD, Pall));
long long delta = (vals[k] - prev) % MOD;
total_levels = mod_add(total_levels, mod_mul(delta, S));
prev = vals[k];
}
long long sum_heights = 0;
long long coef = pow2[N - 1]; // each position chosen in half configs
for (int i = 1; i <= N; i++) {
long long s = (a[i] + b[i]) % MOD;
sum_heights = mod_add(sum_heights, mod_mul(s, coef));
}
long long ans = mod_add(total_levels, -sum_heights);
cout << ans % MOD << "\n";
return 0;
}