Submission #1313170

#TimeUsernameProblemLanguageResultExecution timeMemory
1313170viyeuquadamdauPairs (IOI07_pairs)C++20
100 / 100
396 ms85148 KiB
#include <bits/stdc++.h> using namespace std; #define ll long long #define vec vector #define PB push_back #define all(x) x.begin(), x.end() #define F first #define S second #define ull unsigned long long #define pii pair<int,int> #define rz resize #define ld long double #define yes cout << "YES\n" #define no cout << "NO\n" #define matrix vec<vec<int>> #define MP make_pair const int N = 1e5+5; const ll INF = 1e18; const ll mod = 998244353; mt19937_64 rng(time(0)); int random(int a, int b){ return uniform_int_distribution<ll>(a,b)(rng); } int add(int a, int b) { a+=b;if(a>=mod)a-=mod; return a; } struct Fen { vec<int>f; int n; void assign(int _n){ n=_n;f.rz(n+1); } void upd(int x, int v){ for(;x<=n;x+=x&-x)f[x]+=v; } void upd(int l, int r, int x){ upd(l,x);upd(r+1,-x); } int quer(int x){ int r=0;for(;x>0;x-=x&-x)r+=f[x];return r; } }; ll B,n,d,M; namespace D2 { void solve() { vec<pair<ll,ll>>a(n+1); vec<ll>st(n+1); vec<ll>vals; for(int i=1;i<=n;++i) cin>>a[i].F>>a[i].S,vals.PB(a[i].F-a[i].S), vals.PB(a[i].F-a[i].S-d),vals.PB(a[i].F-a[i].S+d),st[i]=a[i].F+a[i].S; sort(a.begin()+1,a.end(),[&](const pair<ll,ll>& fi, const pair<ll,ll>& se){ return (fi.F+fi.S == se.F+se.S ? fi.F-fi.S < se.F-se.S : fi.F+fi.S < se.F+se.S); }); sort(all(vals)); vals.erase(unique(all(vals)), vals.end()); sort(st.begin()+1,st.end()); auto getid=[&](ll x)->int{ return lower_bound(all(vals),x)-vals.begin()+1; }; Fen f;f.assign(vals.size()+2); ll an=0; for(int i=1,j=1;i<=n;++i){ while(j < i && st[i]-st[j] > d){ ll u=a[j].F-a[j].S; int cl=getid(u-d),cr=getid(u+d); f.upd(cl,cr,-1);++j; } ll v=a[i].F-a[i].S; int cl=getid(v-d),cr=getid(v+d); an+=f.quer(getid(v)); f.upd(cl,cr,1); } cout<<an; } } const int SZ = 305; const int OFF = 155; int bit3d[SZ][SZ][SZ]; void raw_upd(int x, int y, int z, int v) { for(int i=x; i<SZ; i+=i&-i) for(int j=y; j<SZ; j+=j&-j) for(int k=z; k<SZ; k+=k&-k) bit3d[i][j][k] += v; } int raw_quer(int x, int y, int z) { int r=0; x=min(x,SZ-1); y=min(y,SZ-1); z=min(z,SZ-1); for(int i=x; i>0; i-=i&-i) for(int j=y; j>0; j-=j&-j) for(int k=z; k>0; k-=k&-k) r += bit3d[i][j][k]; return r; } namespace D3 { void upd_range(int x1, int x2, int y1, int y2, int z1, int z2, int v){ x1=max(1,x1); x2=min(SZ-1,x2); y1=max(1,y1); y2=min(SZ-1,y2); z1=max(1,z1); z2=min(SZ-1,z2); if(x1>x2||y1>y2||z1>z2) return; raw_upd(x1,y1,z1,v); raw_upd(x1,y1,z2+1,-v); raw_upd(x1,y2+1,z1,-v); raw_upd(x1,y2+1,z2+1,v); raw_upd(x2+1,y1,z1,-v); raw_upd(x2+1,y1,z2+1,v); raw_upd(x2+1,y2+1,z1,v); raw_upd(x2+1,y2+1,z2+1,-v); } void solve(){ vec<array<int,3>>ar(n+1); for(int i=1;i<=n;++i) for(int j=0;j<B;++j)cin>>ar[i][j]; sort(ar.begin()+1,ar.end(),[&](array<int,3>& fi, array<int,3>& se){ return fi[0]+fi[1]+fi[2] < se[0]+se[1]+se[2]; }); ll an=0; for(int i=1,j=1;i<=n;++i){ while(j < i){ int u1=ar[i][0]+ar[i][1]+ar[i][2]; int u2=ar[j][0]+ar[j][1]+ar[j][2]; if(u1-u2 > d){ int v1=ar[j][0]+ar[j][1]-ar[j][2]+OFF; int v2=ar[j][0]-ar[j][1]-ar[j][2]+OFF; int v3=ar[j][0]-ar[j][1]+ar[j][2]+OFF; upd_range(v1-d,v1+d,v2-d,v2+d,v3-d,v3+d,-1); ++j; } else break; } int v1=ar[i][0]+ar[i][1]-ar[i][2]+OFF; int v2=ar[i][0]-ar[i][1]-ar[i][2]+OFF; int v3=ar[i][0]-ar[i][1]+ar[i][2]+OFF; an += raw_quer(v1,v2,v3); upd_range(v1-d,v1+d,v2-d,v2+d,v3-d,v3+d,1); } cout<<an; } } signed main(){ ios::sync_with_stdio(false); cin.tie(NULL); cin>>B>>n>>d>>M; if(B==1){ vec<ll>a(n+1); for(int i=1;i<=n;++i)cin>>a[i]; sort(a.begin()+1,a.end()); ll j=1,an=0; for(int i=1;i<=n;++i){ while(a[i]-a[j] > d)++j; an += (i-j); } cout<<an<<'\n'; } else if(B==2){ D2::solve(); } else { D3::solve(); } return 0; }
#Verdict Execution timeMemoryGrader output
Fetching results...
#Verdict Execution timeMemoryGrader output
Fetching results...
#Verdict Execution timeMemoryGrader output
Fetching results...
#Verdict Execution timeMemoryGrader output
Fetching results...
#Verdict Execution timeMemoryGrader output
Fetching results...
#Verdict Execution timeMemoryGrader output
Fetching results...
#Verdict Execution timeMemoryGrader output
Fetching results...
#Verdict Execution timeMemoryGrader output
Fetching results...
#Verdict Execution timeMemoryGrader output
Fetching results...
#Verdict Execution timeMemoryGrader output
Fetching results...
#Verdict Execution timeMemoryGrader output
Fetching results...
#Verdict Execution timeMemoryGrader output
Fetching results...
#Verdict Execution timeMemoryGrader output
Fetching results...