This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include <bits/stdc++.h>
#define fr(i, n, m) for(int i = (n); i < (m); i ++)
#define pb push_back
#define st first
#define nd second
#define pq priority_queue
#define all(x) begin(x),end(x)
#define what_is(x) cout<<#x<<' '<<x<<endl
#include "game.h"
using namespace std;
typedef long long ll;
typedef long double ld;
typedef pair<int,int> pii;
ll const inf = 1e9;
ll const mod = 1e9 + 7;
ld const eps = 1e-9;
int link1[2000];
int SIZE1[2000];
int link2[2000];
int SIZE2[2000];
int A, B;
int findx1(int x){
while(x != link1[x]) x = link1[x];
return x;
}
bool same1(int a, int b){
return findx1(a) == findx1(b);
}
void unite1(int a, int b){
A --;
a = findx1(a);
b = findx1(b);
if(SIZE1[a] < SIZE1[b]) swap(a, b);
SIZE1[a] += SIZE1[b];
link1[a] = b;
}
int findx2(int x){
while(x != link2[x]) x = link2[x];
return x;
}
bool same2(int a, int b){
return findx2(a) == findx2(b);
}
void unite2(int a, int b){
B --;
a = findx2(a);
b = findx2(b);
if(SIZE2[a] < SIZE2[b]) swap(a, b);
SIZE2[a] += SIZE2[b];
link2[a] = b;
}
int deg[2000];
void initialize(int n) {
fr(i, 0, n) deg[i] = n;
}
int hasEdge(int u, int v) {
if(deg[u] > 1 && deg[v] > 1){
deg[u] --;
deg[v] --;
return 0;
}
else return 1;
}/*
int main(){
int n = 4;
initialize(n);
fr(i, 0, n * (n - 1) / 2){
int a, b;
cin >> a >> b;
cout << hasEdge(a, b) << endl;
}
}
*/
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