This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include "wall.h"
#include <bits/stdc++.h>
using namespace std;
#define rep(i , j , k) for (int i = j; i < (int) k; i++)
const int N = 2e6 + 10;
int n2, lo[N], hi[N], mid[N];
bitset<N> flag;
int segMin[N << 2], segMax[N << 2];
inline int mergeMin(int a , int b) {
if (a == -1) return b;
if (b == -1) return a;
return mid[a] < mid[b] ? a : b;
}
inline int mergeMax(int a, int b) {
if (a == -1) return b;
if (b == -1) return a;
return mid[a] < mid[b] ? b : a;
}
inline int mergeMin(int id) {
return mergeMin(segMin[id << 1] , segMin[id << 1| 1]);
}
inline int mergeMax(int id) {
return mergeMax(segMax[id <<1 ] , segMax[id << 1 | 1]);
}
void build(int l = 0, int r = n2, int id = 1) {
if (l == r - 1) {
segMin[id] = segMax[id] = l;
return;
}
int mid = l + r >> 1;
build(l , mid , id << 1);
build(mid , r, id << 1 | 1);
segMin[id] = mergeMin(id);
segMax[id] = mergeMax(id);
}
int segGetMin(int s, int t, int l = 0, int r = n2, int id = 1) {
if (l >= s && r <= t) return segMin[id];
if (r <= s || l >= t) return -1;
int mid = l + r >> 1;
return mergeMin(segGetMin(s , t , l, mid , id <<1 ) , segGetMin(s , t , mid , r, id << 1 | 1));
}
int segGetMax(int s, int t, int l = 0, int r = n2, int id = 1) {
if (l >= s && r <= t) return segMax[id];
if (r <= s || l >= t) return -1;
int mid = l + r >> 1;
return mergeMax(segGetMax(s , t , l, mid , id <<1 ) , segGetMax(s , t , mid , r, id << 1 | 1));
}
void segDeactive(int p , int l = 0, int r = n2 , int id = 1) {
if (l == r - 1) {
segMin[id] = segMax[id] = -1;
return;
}
int mid = l +r >> 1;
if (p < mid) segDeactive(p , l , mid , id << 1);
else segDeactive(p , mid , r , id <<1 | 1);
segMin[id] = mergeMin(id);
segMax[id] = mergeMax(id);
}
void buildWall(int n, int k, int op[], int left[], int right[], int height[], int finalHeight[]){
fill(hi , hi + n, 1e5 + 10);
n2 = n;
rep(att , 0 , 20) {
// cout << " ::: " << att << endl;
// memset(flag , 0 , sizeof(flag));
flag.reset();
rep(i , 0 , n)
mid[i] = lo[i] + hi[i] >> 1;
build();
for (int i = k - 1; ~i; i--) {
if (op[i] == 1) {
while (true) {
// cout << i << " : " << endl;
int id = segGetMin(left[i] , right[i] + 1);
if (id == -1 || mid[id] > height[i]) break;
flag[id] = true;
segDeactive(id);
}
}
else {
while (true) {
// cout << " : " << i << endl;
int id = segGetMax(left[i] , right[i] + 1);
if (id == -1 || mid[id] <= height[i]) break;
segDeactive(id);
}
}
}
rep(i , 0 , n) {
if (flag[i] || !mid[i])
lo[i] = mid[i];
else
hi[i] = mid[i];
}
}
rep(i , 0 , n) finalHeight[i] = lo[i];
return;
}
Compilation message (stderr)
wall.cpp: In function 'void build(int, int, int)':
wall.cpp:40:14: warning: suggest parentheses around '+' inside '>>' [-Wparentheses]
int mid = l + r >> 1;
~~^~~
wall.cpp: In function 'int segGetMin(int, int, int, int, int)':
wall.cpp:50:14: warning: suggest parentheses around '+' inside '>>' [-Wparentheses]
int mid = l + r >> 1;
~~^~~
wall.cpp: In function 'int segGetMax(int, int, int, int, int)':
wall.cpp:57:14: warning: suggest parentheses around '+' inside '>>' [-Wparentheses]
int mid = l + r >> 1;
~~^~~
wall.cpp: In function 'void segDeactive(int, int, int, int)':
wall.cpp:66:14: warning: suggest parentheses around '+' inside '>>' [-Wparentheses]
int mid = l +r >> 1;
~~^~
wall.cpp: In function 'void buildWall(int, int, int*, int*, int*, int*, int*)':
wall.cpp:83:19: warning: suggest parentheses around '+' inside '>>' [-Wparentheses]
mid[i] = lo[i] + hi[i] >> 1;
~~~~~~^~~~~~~
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