#include "game.h"
#include <bits/stdc++.h>
using namespace std;
typedef long long ll;
#define rep(i, n) for (int i = 0; i < (n); i++)
#define st first
#define nd second
#define pb push_back
#define pii pair<int, int>
#define all(a) a.begin(), a.end()
const int MAXN = 1507;
int cnt[MAXN];
void initialize(int N) {
rep(i, N) {
cnt[i] = 0;
}
}
int hasEdge(int u, int v) {
int w = max(u, v);
cnt[w]++;
return (cnt[w] == w);
}
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