Submission #1286595

#TimeUsernameProblemLanguageResultExecution timeMemory
1286595thdh__Cats or Dogs (JOI18_catdog)C++20
Compilation error
0 ms0 KiB
#include <bits/stdc++.h> #define ll long long #define pb push_back #define eb emplace_back #define pu push #define ins insert #define fi first #define se second #define all(a) a.begin(),a.end() #define bruh ios_base::sync_with_stdio(false);cin.tie(0);cout.tie(0); #define fu(x,a,b) for (auto x=a;x<=b;x++) #define fd(x,a,b) for (auto x=a;x>=b;x--) #define int ll using namespace std; //mt19937 mt(chrono::steady_clock::now().time_since_epoch().count()); /* Competitive Programming notes that I need to study & fix my dumbass self: 1. Coding: - Always be sure to check the memory of arrays (maybe use vectors), for loops - Always try to maximize the memory if possible, even if you are going for subtasks - Do not exploit #define int long long, it will kill you 2. Stress: - Always try generating big testcases and try if they run 3. Time management: - Don't overcommit or undercommit, always spend a certain amount of time to think a problem, don't just look at it and say I'm fucked - Do not spend too much time coding brute-force solutions, they should be easily-codable solutions that don't take up too much time Time management schedule: Offline / LAH days (4 problems - 3h): 15' thinking of solution / idea 1. no idea: skip 2. yes idea: continue thinking for <= 15' + implementing: <= 20' + brute-force: <= 5' + test generator: <= 5' I hate offline because I am dumb */ typedef pair<int, int> ii; const int N = 1e5+5; const int B = 750; const int mod = 1e9+7; const int inf = 1e9; using cd = complex<double>; const long double PI = acos(-1); int power(int a,int b) {ll x = 1;if (a >= mod) a%=mod; while (b) {if (b & 1) x = x*a % mod;a = a*a % mod;b>>=1;}return x;} struct Matrix { int a[2][2]; Matrix() { a[0][0] = a[1][1] = 0; a[0][1] = a[1][0] = inf; } static Matrix cat() { Matrix a; a.a[1][1] = inf; return a; } static Matrix dog() { Matrix a; a.a[0][0] = inf; return a; } static Matrix rcat() { Matrix a; a.a[1][1] = -inf; return a; } static Matrix rdog() { Matrix a; a.a[0][0] = -inf; return a; } }; Matrix merge(const Matrix &a, const Matrix &b) { Matrix c; for (int i=0;i<2;i++) for (int v=0;v<2;v++) c.a[i][v] = inf; for (int i = 0; i < 2; ++i) { for (int j = 0; j < 2; ++j) { if (a.a[i][j] >= inf) continue; for (int u = 0; u < 2; ++u) { for (int v = 0; v < 2; ++v) { if (b.a[u][v] >= inf) continue; c.a[i][v] = min(c.a[i][v], a.a[i][j] + b.a[u][v] + (j != u)); } } } } return c; } struct Segtree { int n; vector<Matrix> st; void init(int _) { n = _; st.assign(4*_ + 5, Matrix()); } void Set(int id, int l, int r, int i, int tp) { if (l == r) { if (tp == 0) st[id] = Matrix(); else if (tp == 1) st[id] = Matrix::cat(); else st[id] = Matrix::dog(); return; } int mid = l+r>>1; if (i <= mid) Set(id*2, l, mid, i, tp); else Set(id*2+1, mid+1, r, i, tp); st[id] = merge(st[id*2], st[id*2+1]); } void update(int id, int l, int r, int i, ii a) { if (l == r) { st[id].a[0][0] += a.fi, st[id].a[1][1] += a.se; return; } int mid = l+r>>1; if (i <= mid) update(id*2, l, mid, i, a); else update(id*2+1, mid+1, r, i, a); st[id] = merge(st[id*2], st[id*2+1]); } void upd(int i, ii v) { update(1, 1, n, i, v); } void set(int i, int tp) { Set(1, 1, n, i, tp); } } st[N]; int n; vector<int> adj[N]; int val[N]; int sz[N], par[N], heavy[N], head[N], len[N]; int tin[N], tout[N], timer = 0; void reset() { timer = 0; for (int i = 1; i <= n; i++) { val[i] = -1; sz[i] = par[i] = heavy[i] = head[i] = tin[i] = tout[i] = 0; adj[i].clear(); } } void predfs(int u, int p) { sz[u] = 1; par[u] = p; for (auto v : adj[u]) { if (v == p) continue; predfs(v, u); sz[u] += sz[v]; if (sz[v] > sz[heavy[u]]) heavy[u] = v; } } void decompose(int u, int p) { len[p]++; head[u] = p; tin[u] = ++timer; if (heavy[u]) decompose(heavy[u], p); for (auto v : adj[u]) { if (v == par[u] || v == heavy[u]) continue; decompose(v, v); } tout[u] = timer; } int id(int u) { return tin[u] - tin[head[u]] + 1; } ii delta(Matrix prv, Matrix cur) { ii c, p; c.fi = min({cur.a[0][0], cur.a[0][1], cur.a[1][1] + 1, cur.a[1][0] + 1}); c.se = min({cur.a[1][0], cur.a[1][1], cur.a[0][0] + 1, cur.a[0][1] + 1}); p.fi = min({prv.a[0][0], prv.a[0][1], prv.a[1][1] + 1, prv.a[1][0] + 1}); p.se = min({prv.a[1][0], prv.a[1][1], prv.a[0][0] + 1, prv.a[0][1] + 1}); return {c.fi - p.fi, c.se - p.se}; } void del(int u) { Matrix prv = st[head[u]].st[1]; if (val[u] == 1) st[head[u]].upd(id(u), {0, -inf}); else st[head[u]].upd(id(u), {-inf, 0}); Matrix cur = st[head[u]].st[1]; while (true) { u = head[u]; if (!par[u]) break; Matrix pprv = st[head[par[u]]].st[1]; st[head[par[u]]].upd(id(par[u]), delta(prv, cur)); prv = pprv; cur = st[head[par[u]]].st[1]; u = par[u]; } } void add(int u) { Matrix prv = st[head[u]].st[1]; if (val[u] == 1) st[head[u]].upd(id(u), {0, inf}); else st[head[u]].upd(id(u), {inf, 0}); Matrix cur = st[head[u]].st[1]; while (true) { u = head[u]; if (!par[u]) break; Matrix pprv = st[head[par[u]]].st[1]; st[head[par[u]]].upd(id(par[u]), delta(prv, cur)); prv = pprv, cur = st[head[par[u]]].st[1]; u = par[u]; } } int cat(int u) { assert(val[u] == -1); val[u] = 1; add(u); Matrix res = st[1].st[1]; return min({res.a[0][0], res.a[0][1], res.a[1][0], res.a[1][1]}); } int dog(int u) { assert(val[u] == -1); val[u] = 2; add(u); Matrix res = st[1].st[1]; return min({res.a[0][0], res.a[0][1], res.a[1][0], res.a[1][1]}); } int neighbor(int u) { assert(val[u] != -1); del(u); val[u] = -1; Matrix res = st[1].st[1]; return min({res.a[0][0], res.a[0][1], res.a[1][0], res.a[1][1]}); } void initialize(int _, vector<int> A, vector<int> B) { n = _; reset(); for (int i = 0; i < n-1; i++) { adj[A[i]].pb(B[i]); adj[B[i]].pb(A[i]); } predfs(1, 0); decompose(1, 1); // for (int i = 1; i <= n; i++) cout<<head[i]<<" "; // cout<<endl; for (int i = 1; i <= n; i++) { if (head[i] == i) { st[i].init(len[i]); } } } /* Go through the mistakes you usually make and revise your code, for god's sake... */ // signed main() // { // bruh // int n = 5; // vector<int> A = {1, 2, 2, 4}; // vector<int> B = {2, 3, 4, 5}; // initialize(n, A, B); // cout<<cat(3)<<endl; // cout<<dog(5)<<endl; // cout<<cat(2)<<endl; // cout<<dog(1)<<endl; // cout<<neighbor(2)<<endl; // }

Compilation message (stderr)

/usr/bin/ld: /tmp/ccvbQmRw.o: in function `main':
grader.cpp:(.text.startup+0x1d4): undefined reference to `initialize(int, std::vector<int, std::allocator<int> >, std::vector<int, std::allocator<int> >)'
/usr/bin/ld: grader.cpp:(.text.startup+0x211): undefined reference to `neighbor(int)'
/usr/bin/ld: grader.cpp:(.text.startup+0x250): undefined reference to `dog(int)'
/usr/bin/ld: grader.cpp:(.text.startup+0x261): undefined reference to `cat(int)'
collect2: error: ld returned 1 exit status