// Starcraft 2 enjoyer //
#include <bits/stdc++.h>
using namespace std;
#define LSOne(X) ((X) & -(X))
const int N = 4e3 + 5;
const int M = 3e6 + 5;
const int LG = 20;
const int C = 26;
const long long INF = 1e18 + 5;
const int P = 31;
const int MOD = 998244353;
struct Fenwick
{
vector<int> ft;
int n;
Fenwick(int len)
{
n = len;
ft.assign(n + 1, 0);
}
void update(int pos, int val)
{
while(pos <= n)
{
ft[pos] += val;
pos += LSOne(pos);
}
}
int get(int pos)
{
int sum = 0;
while(pos > 0)
{
sum += ft[pos];
pos -= LSOne(pos);
}
return sum;
}
int get(int l, int r)
{
if(l > r) return 0;
return get(r) - get(l - 1);
}
};
int n, val[N], par[N];
vector<int> adj[N], com;
void solve()
{
cin >> n;
for(int x = 1; x <= n; x++)
{
cin >> val[x];
com.push_back(val[x]);
}
sort(com.begin(), com.end());
com.erase(unique(com.begin(), com.end()), com.end());
for(int x = 1; x <= n; x++)
{
val[x] = lower_bound(com.begin(), com.end(), val[x]) - com.begin() + 1;
}
par[1] = 0;
for(int x = 0; x < n - 1; x++)
{
int a, b, c, ans = 0; cin >> a >> b;
c = a;
vector<int> v;
while(c != 0)
{
v.push_back(c);
c = par[c];
}
Fenwick ft(com.size());
while(!v.empty())
{
ans += ft.get(val[v.back()] + 1, com.size());
ft.update(val[v.back()], 1);
v.pop_back();
}
cout << ans << "\n";
adj[a].push_back(b);
par[b] = a;
while(a != 0)
{
val[a] = val[b];
a = par[a];
}
}
}
signed main()
{
ios_base::sync_with_stdio(0);
cin.tie(0);
cout.tie(0);
int t = 1;
// cin >> t;
for (int x = 1; x <= t; x++)
{
solve();
}
return 0;
}
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