#include <bits/stdc++.h>
using namespace std;
#define ll long long
int n, m;
const int N = 2e6 + 9;
int b[N], dq[N];
int* c[N];
void transform() { // 1D monostack
int l = 0, r = -1;
for (int i = 0; i < n; i++) {
while (l <= r && dq[l] <= i - m) l += 1;
while (l <= r && *c[dq[r]] > *c[i]) r -= 1;
dq[++r] = i;
if (i - m + 1 >= 0) b[i - m + 1] = *c[dq[l]];
}
for (int i = 0; i + m - 1 < n; i++) *c[i] = b[i];
}
struct node {
int value;
vector<node*> v;
};
void input(node* a, int d) {
if (d == 0) return void(cin >> a->value);
a->v = vector<node*>(n);
for (int i = 0; i < n; i++) input(a->v[i] = new node(), d - 1);
}
void output(node* a, int d) {
if (d == 0) return void(cout << a->value << " ");
for (int i = 0; i + m - 1 < n; i++) output(a->v[i], d - 1);
}
void shift(node* a, int d) {
if (d == 1) return;
for (int i = 0; i < n; i++)
for (int j = i + 1; j < n; j++)
swap(a->v[i]->v[j], a->v[j]->v[i]);
for (int j = 0; j < n; j++) shift(a->v[j], d - 1);
}
void shrink_arrays(node* a, int d) {
if (d == 1) {
for (int i = 0; i < n; i++) c[i] = &a->v[i]->value;
return void(transform());
}
for (int i = 0; i < n; i++)
shrink_arrays(a->v[i], d - 1);
}
void shrink(node* a, int d) {
if (!d) return;
for (int i = 0; i < d; i++) {
shrink_arrays(a, d);
shift(a, d);
}
}
const int D = 4;
int main() {
ios::sync_with_stdio(0);
cin.tie(0);
cin >> n >> m;
node* a = new node();
input(a, D);
shrink(a, D);
output(a, D);
}
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