Submission #1268107

#TimeUsernameProblemLanguageResultExecution timeMemory
1268107angelolanGame (IOI13_game)C++20
Compilation error
0 ms0 KiB
#include <bits/stdc++.h> using namespace std; // Pura Gente del Coach Moy y la Alexbriza using ll = long long; struct TreapNode { TreapNode *l = 0, *r = 0; int i, j, y; ll val, g; TreapNode(int i, int j, ll val) : i(i), j(j), y(rand()), val(val), g(val) {} void recalc(); }; ll getGcd(TreapNode* n) { return n ? n->g : 0; } void TreapNode::recalc() { g = gcd(val, gcd(getGcd(l), getGcd(r))); } pair<TreapNode*, TreapNode*> split(TreapNode* n, int i, int j) { if (!n) return {}; if (make_pair(n->j, n->i) >= make_pair(j, i)) { auto [L,R] = split(n->l, i, j); n->l = R; n->recalc(); return {L, n}; } else { auto [L,R] = split(n->r, i, j); n->r = L; n->recalc(); return {n, R}; } } TreapNode* merge(TreapNode* l, TreapNode* r) { if (!l) return r; if (!r) return l; if (l->y > r->y) { l->r = merge(l->r, r); return l->recalc(), l; } else { r->l = merge(l, r->l); return r->recalc(), r; } } void setTreap(TreapNode*& n, int i, int j, ll x) { auto [L1, R1] = split(n, i, j); auto [L2, R2] = split(R1, i + 1, j); n = merge(L1, merge(new TreapNode(i, j, x), R2)); } ll queryTreap(TreapNode* n, int j1, int j2) { auto [L1, R1] = split(n, 0, j1); auto [L2, R2] = split(R1, 0, j2); ll g = getGcd(L2); n = merge(L1, merge(L2, R2)); return g; } struct STree { struct Node { TreapNode* treapRoot = nullptr; int l = -1, r = -1; }; int n; vector<Node> st = vector<Node>(1); STree(int n) : n(n) {} int set(int v, int tl, int tr, int i, int j, ll val) { if (v == -1) { v = int(st.size()); st.emplace_back(); } setTreap(st[v].treapRoot, i, j, val); if (tl + 1 == tr) return v; int tm = (tl + tr) / 2; i < tm ? st[v].l = set(st[v].l, tl, tm, i, j, val) : st[v].r = set(st[v].r, tm, tr, i, j, val); return v; } ll query(int v, int tl, int tr, int i1, int i2, int j1, int j2) { if (v == -1) return 0; if (i1 <= tl && tr <= i2) return queryTreap(st[v].treapRoot, j1, j2); int tm = (tl + tr) / 2; if (i1 < tm && i2 > tm) { return gcd(query(st[v].l, tl, tm, i1, i2, j1, j2), query(st[v].r, tm, tr, i1, i2, j1, j2)); } else if (i1 < tm) { return query(st[v].l, tl, tm, i1, i2, j1, j2); } return query(st[v].r, tm, tr, i1, i2, j1, j2); } void set(int i, int j, ll val) { set(0, 0, n, i, j, val); } ll query(int i1, int i2, int j1, int j2) { return query(0, 0, n, i1, i2, j1, j2); } }; int main() { cin.tie(0)->sync_with_stdio(0); int N, M, Q; cin >> N >> M >> Q; STree st(N); while (Q--) { int op; cin >> op; if (op == 1) { int X, Y; ll C; cin >> X >> Y >> C; st.set(X, Y, C); } else { int A, B, X, Y; cin >> A >> B >> X >> Y; cout << st.query(A, X + 1, B, Y + 1) << '\n'; } } }

Compilation message (stderr)

/usr/bin/ld: /tmp/cc70IJD7.o: in function `main':
grader.c:(.text.startup+0x0): multiple definition of `main'; /tmp/cc6tAjfF.o:game.cpp:(.text.startup+0x0): first defined here
/usr/bin/ld: /tmp/cc70IJD7.o: in function `main':
grader.c:(.text.startup+0x6a): undefined reference to `init'
/usr/bin/ld: grader.c:(.text.startup+0xcc): undefined reference to `calculate'
/usr/bin/ld: grader.c:(.text.startup+0x136): undefined reference to `update'
collect2: error: ld returned 1 exit status