#include <bits/stdc++.h>
using namespace std;
struct SegmentTree {
int n;
vector<int> st;
SegmentTree(int sz) {
n = sz;
st.resize(4 * n);
}
int merge(int x, int y) {
return max(x, y);
}
void build(vector<int> &a, int id, int tl, int tr) {
if (tl == tr) {
st[id] = a[tl];
return;
}
int tm = (tl + tr ) / 2, x = 2 * id + 1, y = x + 1;
build(a, x, tl, tm);
build(a, y, tm + 1, tr);
st[id] = merge(st[x], st[y]);
}
void update(int id, int tl, int tr, int i, int v) {
if (tl == tr) {
st[id] = v;
return;
}
int tm = (tl + tr) / 2, x = 2 * id + 1, y = x + 1;
if (i <= tm) {
update(x, tl, tm, i, v);
}
else {
update(y, tm + 1, tr, i, v);
}
st[id] = merge(st[x], st[y]);
}
int get(int id, int tl, int tr, int l, int r) {
if (r < tl || tr < l) return 0LL;
if (l <= tl && tr <= r)
return st[id];
int tm = (tl + tr) / 2, x = 2 * id + 1, y = x + 1;
return merge(get(x, tl, tm, l, r), get(y, tm + 1, tr, l, r));
}
void update(int i, int v) {
update(0, 0, n - 1, i, v);
}
int get(int l, int r) {
return get(0, 0, n - 1, l, r);
}
};
int main() {
ios::sync_with_stdio(false);
cin.tie(nullptr);
int n, m;
cin >> n >> m;
vector<int> a(n);
for (int i = 0; i < n; i++) {
cin >> a[i];
}
while (m--) {
int l, r, k;
cin >> l >> r >> k;
l--; r--;
SegmentTree st(n);
st.build(a, 0, 0, n - 1);
int res = 0;
for (int i = l + 1; i <= r; i++) {
int mx = st.get(l, i - 1);
if (mx > a[i]) {
res = max(res, mx + a[i]);
}
if (res >= k) break;
}
cout << (res <= k) << '\n';
}
return 0;
}
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