#include "worldmap.h"
#include <bits/stdc++.h>
using namespace std;
vector<vector<int>> v;
vector<int> ord;
void DFS(int x, int y) {
ord.push_back(y);
for (int z : v[y]) {
if (z != x) {
DFS(y, z);
ord.push_back(y);
}
}
}
vector<vector<int>> create_map(int N, int M, vector<int> A, vector<int> B) {
v.resize(N + 1);
for (int i = 0;i < M;i++) {
v[A[i]].push_back(B[i]);
v[B[i]].push_back(A[i]);
}
DFS(-1, 1);
vector<vector<int>> ans(2*N-1, vector<int>(2*N-1));
for (int i = 0;i < 2*N-1; i++) {
for (int j = 0;j < 2*N-1; j++) {
ans[i][j] = ord[i];
}
}
v.clear();
ord.clear();
return ans;
}
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