#include "worldmap.h"
#include <cassert>
#include <queue>
#include <iostream>
void dfs(int node, std::vector<std::vector<int>>& adj, std::vector<bool>& vis, std::vector<int>& order) {
vis[node] = true;
order.push_back(node);
for (int nei : adj[node]) {
if (!vis[nei]) {
dfs(nei, adj, vis, order);
}
}
order.push_back(node);
}
std::vector<std::vector<int>> create_map(int N, int M, std::vector<int> A, std::vector<int> B) {
assert(M == N-1);
std::vector<std::vector<int>> adj(N+1, std::vector<int>());
for (int i = 0; i < M; i++) {
adj[A[i]].push_back(B[i]);
adj[B[i]].push_back(A[i]);
}
// remember the graph must be connected, so this should literally just be a tree?
std::vector<bool> vis(N+1, false);
std::vector<int> order;
dfs(1, adj, vis, order);
// for (int x : order) {
// std::cout << x << '\n';
// }
int sz = order.size();
std::vector<std::vector<int>> ans(sz, std::vector<int>(sz));
for (int i = 0; i < sz; i++) {
for (int j = 0; j < sz; j++) {
ans[i][j] = order[i];
}
}
return ans;
}
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