#include <iostream>
#include <iomanip>
#include <vector>
#include <cmath>
#include <algorithm>
#include <set>
#include <queue>
#include <map>
#include <unordered_map>
#include <stack>
#include <bit>
#include <bitset>
#include <string>
#include <cstring>
#include <iterator>
#include <random>
#define ll long long
#define ld long double
#define inf (ll)(2*1e18)
#define sort(a) sort(a.begin(), a.end())
#define reverse(a) reverse(a.begin(), a.end())
#define pb push_back
#define endl "\n"
using namespace std;
ll dim=21;
ll get(ll x, vector<ll>& parent){
if(parent[x] == x) return x;
return parent[x] = get(parent[x], parent);
}
void unite(ll x, ll y, vector<ll>& parent){
x = get(x, parent);
y = get(y, parent);
if(x == y) return;
parent[x] = y;
}
void DFS(ll id, ll last, ll d, vector<vector<pair<ll, ll>>>& b, vector<vector<ll>>& up, vector<ll>& prev, vector<ll>& depth){
depth[id] = d;
up[id][0] = last;
for(int i=1;i<dim;++i){
up[id][i] = up[up[id][i-1]][i-1];
}
for(auto el: b[id]){
if(el.first == last){
prev[id] = el.second;
continue;
}
DFS(el.first, id, d+1, b, up, prev, depth);
}
}
ll lca(ll x, ll y, vector<vector<ll>>& up, vector<ll>& depth){
if(depth[x] < depth[y]) swap(x, y);
for(int i=dim-1;i>=0;--i){
if(depth[up[x][i]] >= depth[y]){
x = up[x][i];
}
}
if(x == y) return x;
for(int i=dim-1;i>=0;--i){
if(up[x][i] != up[y][i]){
x = up[x][i];
y = up[y][i];
}
}
return up[x][0];
}
void solve(){
ll n, m, i, x, t=1, v, w;
cin>>n>>m;
vector<pair<ll, ll>> a(m);
vector<vector<pair<ll, ll>>> b(n);
vector<ll> parent(n);
vector<ll> depth(n);
vector<vector<ll>> up(n, vector<ll>(dim));
vector<ll> prev(n, -1);
for(i=0;i<m;++i){
cin>>a[i].first>>a[i].second;
--a[i].first;
--a[i].second;
}
for(i=1;i<n;++i){
cin>>x;
--x;
b[a[x].first].pb({a[x].second, x});
b[a[x].second].pb({a[x].first, x});
parent[i] = i;
}
DFS(0, 0, 0,b, up, prev, depth);
vector<ll> res(m, -1);
set<ll> add;
for(i=0;i<m;++i){
if(res[i] != -1){
continue;
}
x = lca(a[i].first, a[i].second, up, depth);
v = get(a[i].first, parent);
w = get(a[i].second, parent);
while(depth[v] > depth[x]){
add.insert(prev[v]);
unite(v, up[v][0], parent);
v = get(v, parent);
}
while(depth[w] > depth[x]){
add.insert(prev[w]);
unite(w, up[w][0], parent);
w = get(w, parent);
}
for(auto el: add){
res[el] = t++;
}
add.clear();
if(res[i] == -1) res[i] = t++;
}
for(auto el: res){
cout<<el<<' ';
}
cout<<endl;
}
int main() {
ios_base::sync_with_stdio(false);
cin.tie(nullptr);
cout.tie(nullptr);
srand(time(nullptr));
ll t=1;
// cin>>t;
for(;t>0;--t){
solve();
}
return 0;
}
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