This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include <bits/stdc++.h>
#include "tetris.h"
using namespace std;
int type;
void init(int n)
{
type = 0;
}
int position;
int rotation;
void new_figure(int figure)
{
if (type == 0)
{
if (figure == 1)
{
position = rotation = 0;
type = 0;
}
if (figure == 2)
{
position = rotation = 0;
type = 2;
}
if (figure == 3)
{
position = rotation = 0;
type = 1;
}
}
else if (type == 1)
{
if (figure == 1)
{
position = rotation = 0;
type = 1;
}
if (figure == 2)
{
position = 1, rotation = 0;
type = 2;
}
if (figure == 3)
{
position = 1, rotation = 2;
type = 0;
}
}
else if (type == 2)
{
if (figure == 1)
{
position = rotation = 0;
type = 2;
}
else if (figure == 2)
{
position = 2, rotation = 1;
type = 4;
}
else if (figure == 3)
{
position = 1, rotation = 2;
type = 3;
}
}
else if (type == 3)
{
if (figure == 1)
{
position = rotation = 0;
type = 3;
}
else if (figure == 2)
{
position = 0, rotation = 1;
type = 5;
}
else if (figure == 3)
{
position = 0, rotation = 3;
type = 2;
}
}
else if (type == 4)
{
if (figure == 1)
{
position = rotation = 0;
type = 4;
}
else if (figure == 2)
{
position = rotation = 0;
type = 0;
}
else if (figure == 3)
{
position = rotation = 0;
type = 5;
}
}
else
{
if (figure == 1)
{
position = rotation = 0;
type = 5;
}
else if (figure == 2)
{
position = 1, rotation = 0;
type = 0;
}
else if (figure == 3)
{
position = rotation = 1;
type = 4;
}
}
}
int get_position()
{
return position;
}
int get_rotation()
{
return rotation;
}
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