#include <iostream>
#include <iomanip>
#include <vector>
#include <cmath>
#include <algorithm>
#include <set>
#include <queue>
#include <map>
#include <stack>
#include <bitset>
#include <string>
#include <cstring>
#include <iterator>
#include <random>
#define ll long long
#define ld long double
#define inf (ll)(2*1e18)
#define sort(a) sort(a.begin(), a.end())
#define reverse(a) reverse(a.begin(), a.end())
#define pb push_back
#define endl "\n"
using namespace std;
void solve(){
ll n, i, x, y, dim=1e6+7, tx, ty;
cin>>n;
vector<set<ll>> a(dim);
vector<set<ll>> b(dim);
vector<bool> aLeft(dim);
vector<bool> aRight(dim);
vector<bool> bLeft(dim);
vector<bool> bRight(dim);
set<pair<ll, ll>> towers;
set<pair<ll, ll>> nextTowers;
vector<pair<ll, ll>> input(n);
for(i=0;i<n;++i){
cin>>x>>y;
a[x].insert(y);
b[y].insert(x);
input[i] = {x, y};
}
for(i=0;i<dim;++i){
if(!a[i].empty()){
if(*b[*a[i].begin()].begin() == i or *b[*a[i].begin()].rbegin() == i){
x = i;
y = *a[i].begin();
if(*a[x].begin() == y){
aLeft[x] = true;
}
if(*a[x].rbegin() == y){
aRight[x] = true;
}
if(*b[y].begin() == x){
bLeft[y] = true;
}
if(*b[y].rbegin() == x){
bRight[y] = true;
}
nextTowers.insert({x, y});
}
if(*b[*a[i].rbegin()].begin() == i or *b[*a[i].rbegin()].rbegin() == i){
x = i;
y = *a[i].rbegin();
if(*a[x].begin() == y){
aLeft[x] = true;
}
if(*a[x].rbegin() == y){
aRight[x] = true;
}
if(*b[y].begin() == x){
bLeft[y] = true;
}
if(*b[y].rbegin() == x){
bRight[y] = true;
}
nextTowers.insert({x, y});
}
}
}
while(!nextTowers.empty()){
tx = nextTowers.begin()->first;
ty = nextTowers.begin()->second;
nextTowers.erase({tx, ty});
towers.insert({tx, ty});
a[tx].erase(ty);
if(aLeft[tx] and aRight[tx]){
for(auto el: a[tx]){
b[el].erase(tx);
if(!b[el].empty()){
if(!bLeft[el] and ((!aLeft[*b[el].begin()] and *a[*b[el].begin()].begin() == el) or (!aRight[*b[el].begin()] and *a[*b[el].begin()].rbegin() == el))){
x = *b[el].begin();
y = el;
if(*a[x].begin() == y){
aLeft[x] = true;
}
if(*a[x].rbegin() == y){
aRight[x] = true;
}
if(*b[y].begin() == x){
bLeft[y] = true;
}
if(*b[y].rbegin() == x){
bRight[y] = true;
}
nextTowers.insert({x, y});
}
if(!bRight[el] and ((!aLeft[*b[el].rbegin()] and *a[*b[el].rbegin()].begin() == el) or (!aRight[*b[el].rbegin()] and *a[*b[el].rbegin()].rbegin() == el))){
x = *b[el].rbegin();
y = el;
if(*a[x].begin() == y){
aLeft[x] = true;
}
if(*a[x].rbegin() == y){
aRight[x] = true;
}
if(*b[y].begin() == x){
bLeft[y] = true;
}
if(*b[y].rbegin() == x){
bRight[y] = true;
}
nextTowers.insert({x, y});
}
}
}
a[tx].clear();
}
b[ty].erase(tx);
if(bLeft[ty] and bRight[ty]){
for(auto el: b[ty]){
a[el].erase(ty);
if(!a[el].empty()){
if(!aLeft[el] and ((!bLeft[*a[el].begin()] and *b[*a[el].begin()].begin() == el) or (!bRight[*a[el].begin()] and *b[*a[el].begin()].rbegin() == el))){
x = el;
y = *a[el].begin();
if(*a[x].begin() == y){
aLeft[x] = true;
}
if(*a[x].rbegin() == y){
aRight[x] = true;
}
if(*b[y].begin() == x){
bLeft[y] = true;
}
if(*b[y].rbegin() == x){
bRight[y] = true;
}
nextTowers.insert({x, y});
}
if(!aRight[el] and ((!bLeft[*a[el].rbegin()] and *b[*a[el].rbegin()].begin() == el) or (!bRight[*a[el].rbegin()] and *b[*a[el].rbegin()].rbegin() == el))){
x = el;
y = *a[el].rbegin();
if(*a[x].begin() == y){
aLeft[x] = true;
}
if(*a[x].rbegin() == y){
aRight[x] = true;
}
if(*b[y].begin() == x){
bLeft[y] = true;
}
if(*b[y].rbegin() == x){
bRight[y] = true;
}
nextTowers.insert({x, y});
}
}
}
}
}
for(i=0;i<n;++i){
if(towers.find(input[i]) != towers.end()){
cout<<1;
}else{
cout<<0;
}
}
cout<<endl;
}
int main() {
ios_base::sync_with_stdio(false);
cin.tie(nullptr);
cout.tie(nullptr);
srand(time(nullptr));
ll t=1;
// cin>>t;
for(;t>0;--t){
solve();
}
return 0;
}
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