#include<bits/stdc++.h>
using namespace std;
map<string,bool> Test;
void add_element(string x);
void compile_set();
bool check_element(string x);
void AddT(int pos,vector<bool>& Base,int n){
string test;
for(int i=0;i<n;i++){
test+='0' + (Base[i] ^ (pos==i));
}
add_element(test);
}
bool CheckT(int pos,vector<bool>& Base,int n){
string test;
for(int i=0;i<n;i++){
test+='0' + (Base[i] ^ (pos==i));
}
return check_element(test);
}
vector<int> restore_permutation(int n, int w, int r){
vector<bool> Base(n,false);
for(int i=0;i<7;i++){
vector<bool> NewBase=Base;
int mult=1<<i;
for(int j=0;j<n;j++){
if((j & mult) !=0){
NewBase[j]=1;
AddT(j,Base,n);
}
}
Base=NewBase;
}
compile_set();
vector<int> Permutation(n,0);
Base = vector<bool>(n,false);
for(int i=0;i<7;i++){
vector<bool> NewBase=Base;
int mult=1<<i;
for(int j=0;j<n;j++){
if(CheckT(j,Base,n)){
NewBase[j]=1;
Permutation[j]+=mult;
}
}
Base=NewBase;
}
return Permutation;
}
/*
int main(){
vector<int> A=restore_permutation(128,1000,1000);
for(int i=0;i<128;i++){
cout<<A[i]<<"\n";
}
}
*/
Compilation message (stderr)
messy.h:1:9: warning: #pragma once in main file
1 | #pragma once
| ^~~~
messy_c.h:1:9: warning: #pragma once in main file
1 | #pragma once
| ^~~~
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