#include <bits/stdc++.h>
using namespace std;
#include "messy.h"
vector<int> restore_permutation(int n, int w, int r) {
string e1;
string e2;
for (int i = 0; i < n; i++) {
if (i % 2 == 0) {
e1.push_back('0');
}
else {
e1.push_back('1');
}
if (i%4 == 0 || 1%4 == 3) {
e2.push_back('1');
}
else {
e2.push_back('0');
}
}
add_element(e1);
add_element(e2);
compile_set();
vector<int> permutation(n);
for (int i = 0; i < n; i++) permutation[i] = i;
bool finished = false;
for (int d = 0; d < n; d++) {
for (int f = d+1; f < n; f++) {
swap(e1[d], e1[f]);
swap(e2[d], e2[f]);
if (check_element(e1) && check_element(e2)) {
// cerr << d << ' ' << f << '\n';
if (finished) {
for (int i = 0; i < n; i++) permutation[i] = i;
swap(e1[d], e1[f]);
swap(e2[d], e2[f]);
break;
}
swap(permutation[d], permutation[f]);
finished = true;
swap(e1[d], e1[f]);
swap(e2[d], e2[f]);
break;
}
swap(e1[d], e1[f]);
swap(e2[d], e2[f]);
}
}
return permutation;
}
Compilation message (stderr)
messy.h:1:9: warning: #pragma once in main file
1 | #pragma once
| ^~~~
messy_c.h:1:9: warning: #pragma once in main file
1 | #pragma once
| ^~~~
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