Submission #1225743

#TimeUsernameProblemLanguageResultExecution timeMemory
1225743dostsKoala Game (APIO17_koala)C++20
4 / 100
4 ms408 KiB
#include "koala.h"
#include <bits/stdc++.h>
#pragma GCC optimize("O3,unroll-loops")
#pragma GCC target("avx2")
//#define int long long
#define pii pair<int,int>
#define vi vector<int>
#define ff first
#define ss second
#define sp << " " <<
#define all(x) x.begin(),x.end()
#define big(x) ((int)(x.size()))
using namespace std;
const int MOD = 1e9+7, LIM = 1e6+1, inf = 2e9;

int minValue(int N, int W) {
    int B[N]{},R[N]{};
    B[0] = 1;
    set<int> waste;
    playRound(B,R);
    for (int i=0;i<N;i++) if (!R[i]) waste.insert(i);
    B[0] = 0;
    B[1] = 1;
    playRound(B,R);
    for (int i=0;i<N;i++) if (!R[i] && waste.count(i)) return i;
    return -1;
}

int maxValue(int N, int W) {
    // TODO: Implement Subtask 2 solution here.
    // You may leave this function unmodified if you are not attempting this
    // subtask.
    return 0;
}

int greaterValue(int N, int W) {
    // TODO: Implement Subtask 3 solution here.
    // You may leave this function unmodified if you are not attempting this
    // subtask.
    return 0;
}

void allValues(int N, int W, int *P) {
    if (W == 2*N) {
        // TODO: Implement Subtask 4 solution here.
        // You may leave this block unmodified if you are not attempting this
        // subtask.
    } else {
        // TODO: Implement Subtask 5 solution here.
        // You may leave this block unmodified if you are not attempting this
        // subtask.
    }
}
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