Submission #122517

#TimeUsernameProblemLanguageResultExecution timeMemory
122517Leonardo_PaesMini tetris (IOI16_tetris)C++11
100 / 100
4 ms384 KiB
#include <tetris.h> int mat=0, position, rotation; int get_position(){ return position; } int get_rotation(){ return rotation; } void init(int n){ } void new_figure(int figure_type){ if(figure_type==1){ position=0, rotation=0; } if(figure_type==2){ int pos[6]={0,1,2,0,0,1}, rot[6]={0,0,1,0,1,0}, matt[6]={2,0,3,0,1,2}; position=pos[mat], rotation=rot[mat], mat=matt[mat]; } if(figure_type==3){ int pos[6]={0,1,1,0,0,1}, rot[6]={0,1,2,0,3,2}, matt[6]={5,3,4,1,2,0}; position=pos[mat], rotation=rot[mat], mat=matt[mat]; } }
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