This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include <tetris.h>
int mat=0, position, rotation;
int get_position(){
return position;
}
int get_rotation(){
return rotation;
}
void init(int n){
}
void new_figure(int figure_type){
if(figure_type==1){
position=0, rotation=0;
}
if(figure_type==2){
int pos[6]={0,1,2,0,0,1}, rot[6]={0,0,1,0,1,0}, matt[6]={2,0,3,0,1,2};
position=pos[mat], rotation=rot[mat], mat=matt[mat];
}
if(figure_type==3){
int pos[6]={0,1,1,0,0,1}, rot[6]={0,1,2,0,3,2}, matt[6]={5,3,4,1,2,0};
position=pos[mat], rotation=rot[mat], mat=matt[mat];
}
}
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