Submission #122210

#TimeUsernameProblemLanguageResultExecution timeMemory
122210Leonardo_PaesMini tetris (IOI16_tetris)C++11
7 / 100
3 ms384 KiB
#include <bits/stdc++.h> using namespace std; int mat=1, position, rotation; int get_position(){ return position; } int get_rotation(){ return rotation; } void init(int n){ } void new_figure(int figure_type){ if(figure_type==1){ position=0; rotation=0; } if(figure_type==2){ if(mat==1){ mat=3; position=0; rotation=0; } if(mat==2){ mat=1; position=1; rotation=0; } if(mat==3){ mat=4; position=2; rotation=1; } if(mat==4){ mat=1; position=0; rotation=0; } if(mat==5){ mat=3; position=0; rotation=1; } if(mat==6){ mat=3; position=1; rotation=0; } } if(figure_type==3){ if(mat==1){ mat=6; position=0; rotation=0; } if(mat==2){ mat=4; position=1; rotation=1; } if(mat==3){ mat=5; position=1; rotation=2; } if(mat==4){ mat=2; position=0; rotation=0; } if(mat==5){ mat=3; position=0; rotation=3; } if(mat==6){ mat=1; position=1; rotation=2; } } }
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