Submission #122210

#TimeUsernameProblemLanguageResultExecution timeMemory
122210Leonardo_PaesMini tetris (IOI16_tetris)C++11
7 / 100
3 ms384 KiB
#include <bits/stdc++.h>

using namespace std;

int mat=1, position, rotation;

int get_position(){
    return position;
}

int get_rotation(){
    return rotation;
}

void init(int n){
}

void new_figure(int figure_type){
    if(figure_type==1){
        position=0;
        rotation=0;
    }
    if(figure_type==2){
        if(mat==1){
            mat=3;
            position=0;
            rotation=0;
        }
        if(mat==2){
            mat=1;
            position=1;
            rotation=0;
        }
        if(mat==3){
            mat=4;
            position=2;
            rotation=1;
        }
        if(mat==4){
            mat=1;
            position=0;
            rotation=0;
        }
        if(mat==5){
            mat=3;
            position=0;
            rotation=1;
        }
        if(mat==6){
            mat=3;
            position=1;
            rotation=0;
        }
    }
    if(figure_type==3){
        if(mat==1){
            mat=6;
            position=0;
            rotation=0;
        }
        if(mat==2){
            mat=4;
            position=1;
            rotation=1;
        }
        if(mat==3){
            mat=5;
            position=1;
            rotation=2;
        }
        if(mat==4){
            mat=2;
            position=0;
            rotation=0;
        }
        if(mat==5){
            mat=3;
            position=0;
            rotation=3;
        }
        if(mat==6){
            mat=1;
            position=1;
            rotation=2;
        }
    }
}
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