#include "game.h"
//#include "grader.cpp"
#include <bits/stdc++.h>
using namespace std;
#define ll long long
#define pii pair<int,int>
#define f first
#define s second
#define all(x) x.begin(),x.end()
#define _ ios::sync_with_stdio(0); cin.tie(0); cout.tie(0);
int n,k;
void init(int _n, int _k) {
n=_n;
k=_k;
/*mn=vector<int>(n,inf);
mx=vector<int>(n,-1);
adj.resize(n);
adjr.resize(n);
for(int i=0;i<k;i++){
mn[i]=mx[i]=i;
if(i>0){
//adj[i-1].push_back(i);
//adjr[i].push_back(i-1);
}
}*/
}
int add_teleporter(int u, int v){
if(max(u, v) < k) return u >= v;
/*g[u].pb(v), rg[v].pb(u);
dfs1(v, l[u]), dfs2(u, r[v]);
return l[u] >= r[v];*/
}
Compilation message (stderr)
game.cpp: In function 'int add_teleporter(int, int)':
game.cpp:37:1: warning: control reaches end of non-void function [-Wreturn-type]
37 | }
| ^
# | Verdict | Execution time | Memory | Grader output |
---|
Fetching results... |
# | Verdict | Execution time | Memory | Grader output |
---|
Fetching results... |
# | Verdict | Execution time | Memory | Grader output |
---|
Fetching results... |
# | Verdict | Execution time | Memory | Grader output |
---|
Fetching results... |
# | Verdict | Execution time | Memory | Grader output |
---|
Fetching results... |