#include "prison.h"
#include <bits/stdc++.h>
#pragma GCC optimize("O3,unroll-loops")
#pragma GCC target("avx2")
//#define int long long
#define pii pair<int,int>
#define vi vector<int>
#define ff first
#define ss second
#define sp << " " <<
#define all(x) x.begin(),x.end()
#define big(x) ((int)(x.size()))
using namespace std;
const int MOD = 1e9+7, LIM = 1e6+1, inf = 2e9;
int bit(int x,int b) {
while (b) {
x/=3;
b--;
}
return x%3;
}
std::vector<std::vector<int>> devise_strategy(int N) {
const int x = 24;
vector<vi> ans(x+1,vi(N+1,0));
ans[0][0] = 0;
for (int j = 1;j<=N;j++) {
ans[0][j] = 3*7+bit(j,7)+1;
}
for (int i=24;i>=1;i--) {
int idx = (i-1)/3;
int v = (i-1)%3;
ans[i][0] = 1-idx%2;
for (int j = 1;j<=N;j++) {
if (bit(j,idx) != v) {
if (bit(j,idx) < v) ans[i][j] = -(3-(idx%2)-1);
else ans[i][j] = -(idx%2+1);
}
else ans[i][j] = 3*(idx-1)+bit(j,idx-1)+1;
}
}
return ans;
}
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