#include "nile.h"
#include <bits/stdc++.h>
using namespace std;
typedef long long ll;
typedef long double ld;
const ll MOD = 998244353;
const ll INF = 1e18;
const ld EPS = 1e-12;
#define endl "\n"
#define sp << " " <<
#define REP(i, a, b) for (ll i = a; i < b; i++)
#define dbg(x) cout << #x << " = " << x << endl
#define mp make_pair
#define pb push_back
#define fi first
#define se second
#define fast_io() ios_base::sync_with_stdio(false); cin.tie(NULL)
#define all(x) (x).begin(), (x).end()
#define rall(x) (x).rbegin(), (x).rend()
#define sz(x) ((ll)(x).size())
struct custom_hash {
static uint64_t splitmix64(uint64_t x) {
// http://xorshift.di.unimi.it/splitmix64.c
x += 0x9e3779b97f4a7c15;
x = (x ^ (x >> 30)) * 0xbf58476d1ce4e5b9;
x = (x ^ (x >> 27)) * 0x94d049bb133111eb;
return x ^ (x >> 31);
}
size_t operator()(uint64_t x) const {
static const uint64_t FIXED_RANDOM = chrono::steady_clock::now().time_since_epoch().count();
return splitmix64(x + FIXED_RANDOM);
}
};
template <typename Key, typename Value>
using hash_map = unordered_map<Key, Value, custom_hash>;
mt19937 rng(chrono::steady_clock::now().time_since_epoch().count());
// uniform_int_distribution<int>(a, b)(rng);
// shuffle(all(a), rng);
vector<ll> calculate_costs(vector<int> w, vector<int> a, vector<int> b, vector<int> e) {
int n = w.size(), q = e.size();
vector<int> o(n);
iota(all(o), 0);
sort(all(o), [&](const int i, const int j) -> bool {
return w[i] < w[j];
});
vector<ll> r(q, 0);
// for A = 2, B = 1; maximize amount of pairs
REP(qq, 0, q) {
int d = e[qq];
ll ans = n * 2;
REP(i, 0, n-1) {
assert(a[o[i]] == 2 and b[o[i]] == 1);
if (abs(w[o[i]] - w[o[i+1]]) <= d) {
ans -= 2;
// cerr << o[i] sp o[i+1] sp w[o[i]] sp w[o[i+1]] << endl;
i++;
}
}
r[qq] = ans;
// cerr << endl;
}
return r;
}
// Notes
// is it binsearchable? (min max smth)
// is it greedy?
// is it DP?
// if online round: search OEIS, similar topics
// are you using all the information available?
// put observations together
// check for edge cases
// try "dumb" solutions, you're fast enough to rewrite
// clean up the implementation
// keep it simple
// check for overflow
// check for small N
// check for array with same or monotonic a_i
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