#include <bits/stdc++.h>
using namespace std;
#ifdef DEBUG
#include "../Library/debug.h"
#else
#define dbg(x...)
#endif
typedef long long ll;
typedef long double ld;
typedef pair<int, int> pi;
typedef pair<ll, ll> pl;
typedef vector<int> vi;
typedef vector<bool> vb;
typedef vector<ll> vl;
typedef vector<pi> vpi;
typedef vector<pl> vpl;
#define FOR(i, a, b) for (int i = (a); i < (b); ++i)
#define F0R(i, a) for (int i = 0; i < (a); ++i)
#define FORd(i, a, b) for (int i = (b) - 1; i >= (a); --i)
#define F0Rd(i, a) for (int i = (a) - 1; i >= 0; --i)
#define trav(a, x) for (auto& a : x)
#define f first
#define s second
#define pb push_back
#define sz(x) (int)(x).size()
#define all(x) x.begin(), x.end()
const char nl = '\n';
const int INF = 1e9;
const ll MOD = 998244353;
template <const int32_t MOD>
struct modint {
int32_t value;
modint() = default;
modint(int32_t value_) : value(value_) {}
modint<MOD> operator + (const modint<MOD>& other) const { int32_t c = value + other.value; return modint<MOD>(c >= MOD ? c - MOD : c); }
modint<MOD> operator - (const modint<MOD> other) const { int32_t c = value - other.value; return modint<MOD>(c < 0 ? c + MOD : c); }
modint<MOD> operator * (const modint<MOD> other) const { int32_t c = (int64_t)value * other.value % MOD; return modint<MOD>(c < 0 ? c + MOD : c); }
modint<MOD>& operator += (const modint<MOD> other) { value += other.value; if (value >= MOD) value -= MOD; return *this; }
modint<MOD>& operator -= (const modint<MOD> other) { value -= other.value; if (value < 0) value += MOD; return *this; }
modint<MOD>& operator *= (const modint<MOD> other) { value = (int64_t)value * other.value % MOD; if (value < 0) value += MOD; return *this; }
modint<MOD> operator - () const { return modint<MOD>(value ? MOD - this->value : 0); }
modint<MOD> pow(uint64_t k) const { modint<MOD> x = *this, y = 1; for (; k; k >>= 1) { if (k & 1) y *= x; x *= x; } return y; }
modint<MOD> inv() const { return pow(MOD - 2); } // MOD must be a prime
modint<MOD> operator / (const modint<MOD> other) const { return *this * other.inv(); }
modint<MOD> operator /= (const modint<MOD> other) { return *this *= other.inv(); }
bool operator == (const modint<MOD> other) const { return value == other.value; }
bool operator != (const modint<MOD> other) const { return value != other.value; }
bool operator < (const modint<MOD> other) const { return value < other.value; }
bool operator > (const modint<MOD> other) const { return value > other.value; }
};
template <int32_t MOD> modint<MOD> operator * (int32_t value, modint<MOD> n) { return modint<MOD>(value) * n; }
template <int32_t MOD> modint<MOD> operator * (int64_t value, modint<MOD> n) { return modint<MOD>(value % MOD) * n; }
template <int32_t MOD> istream& operator >> (istream& in, modint<MOD>& n) { return in >> n.value; }
template <int32_t MOD> ostream& operator << (ostream& out, modint<MOD> n) { return out << n.value; }
using mint = modint<(int)1e9 + 7>;
void __print(mint x) { cerr << x; }
struct Combinatorics{
int n; vector<mint> facts, finvs, invs;
Combinatorics(int _n): n(_n), facts(_n), finvs(_n), invs(_n){
facts[0] = finvs[0] = 1;
invs[1] = 1;
for(int i = 1; i < n; ++i)
facts[i] = facts[i - 1] * i;
finvs[n - 1] = facts[n - 1].inv();
for(int i = n - 1; i >= 1; --i){
invs[i] = finvs[i] * facts[i - 1];
finvs[i - 1] = finvs[i] * i;
}
}
mint fact(int x) { return facts[x]; }
mint finv(int x) { return finvs[x]; }
mint inv(int x) { return invs[x]; }
mint chose(int a, int b) { return a < b or b < 0 ? 0 : facts[a] * finvs[b] * finvs[a - b]; }
} C(351);
int n;
mint dp[351][351];
mint f(int i, int j){
// dbg(i,j)
if(dp[i][j]!=-1)
return dp[i][j];
if(i>n)
return 0;
mint res=0;
if(j>=i){
// dbg(j,i,n-i,j-i)
res= C.chose(j,i) * mint(n-i).pow(j-i);
}
FOR(k,0,j+1){
if(k!=i){
res += f(i+1,j-k)*C.chose(j,k);
}
}
return dp[i][j]=res;
}
void solve(){
cin>>n;
memset(dp,-1,sizeof dp);
cout<<f(1,n)<<nl;
}
int32_t main(){
ios::sync_with_stdio(false); cin.tie(NULL); cout.tie(NULL);
int TC = 1;
// cin >> TC;
while(TC--){
solve();
}
return 0;
}
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