제출 #1193338

#제출 시각아이디문제언어결과실행 시간메모리
1193338steveonalex게임 (APIO22_game)C++20
2 / 100
8 ms14412 KiB
#include "game.h"
#include <bits/stdc++.h>
 
using namespace std;
 
typedef long long ll;
typedef unsigned long long ull;
 
#define MASK(i) (1ULL << (i))
#define GETBIT(mask, i) (((mask) >> (i)) & 1)
#define ALL(v) (v).begin(), (v).end()
 
ll max(ll a, ll b){return (a > b) ? a : b;}
ll min(ll a, ll b){return (a < b) ? a : b;}
ll gcd(ll a, ll b){return __gcd(abs(a), abs(b));}
ll lcm(ll a, ll b){return abs(a) / gcd(a, b) * abs(b);}
 
ll LASTBIT(ll mask){return (mask) & (-mask);}
int pop_cnt(ull mask){return __builtin_popcountll(mask);}
int ctz(ull mask){return __builtin_ctzll(mask);}
int logOf(ull mask){return 63 - __builtin_clzll(mask);}
 
// mt19937_64 rng(chrono::high_resolution_clock::now().time_since_epoch().count());
mt19937_64 rng(1);
ll rngesus(ll l, ll r){return l + (ull) rng() % (r - l + 1);}
double rngesus_d(double l, double r){
    double cur = rngesus(0, MASK(60) - 1);
    cur /= MASK(60) - 1;
    return l + cur * (r - l);
}
 
template <class T1, class T2>
    bool maximize(T1 &a, T2 b){
        if (a < b) {a = b; return true;}
        return false;
    }
 
template <class T1, class T2>
    bool minimize(T1 &a, T2 b){
        if (a > b) {a = b; return true;}
        return false;
    }
 
template <class T>
    void printArr(T container, string separator = " ", string finish = "\n", ostream &out = cout){
        for(auto item: container) out << item << separator;
        out << finish;
    }
 
template <class T>
    void remove_dup(vector<T> &a){
        sort(ALL(a));
        a.resize(unique(ALL(a)) - a.begin());
    }

const int N = 3e5 + 69, LOG_N = 19;
int n, k;
vector<int> graph[N], rgraph[N];
pair<int, int> range[N];
int level[N];

void init(int _n, int _k) {
    n = _n, k = _k;
    for(int i = 1; i <= n; ++i) {
        range[i] = {n+1, 0};
        level[i] = LOG_N - 1;
    }
    for(int i = 1; i <= k; ++i){
        range[i] = {i, i-1};
    }
}

int check_vertex(int x);

int add_edge(int u, int v){
    int val1 = range[u].second, val2 = range[v].first;
    if (u <= k) val1 = u;
    if (v <= k) val2 = v;
    maximize(range[v].second, val1);
    minimize(range[u].first,  val2);

    if (range[u].first <= range[u].second) return 1;
    if (range[v].first <= range[v].second) return 1;

    bool check1 = false, check2 = false;
    while (GETBIT(range[u].first, level[u]) == GETBIT(range[u].second, level[u])){
        check1 = true;
        level[u]--;
    }
    while (GETBIT(range[v].first, level[v]) == GETBIT(range[v].second, level[v])){
        check2 = true;
        level[v]--;
    }

    if (check1){
        if (check_vertex(u)) return 1;
    }
    if (check2){
        if (check_vertex(v)) return 1;
    }

    return 0;
}

int check_vertex(int u){
    for(int v: graph[u]) if (add_edge(u, v)) return 1;
    for(int v: rgraph[u]) if (add_edge(v, u)) return 1;
    return 0;
}

int add_teleporter(int u, int v) {
    u++; v++;
    if (u <= k && v <= k){
        if (u >= v) return 1;
        return 0;
    }
    graph[u].push_back(v);
    rgraph[v].push_back(u);

    return add_edge(u, v);
}
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