Submission #1180526

#TimeUsernameProblemLanguageResultExecution timeMemory
1180526gygDungeons Game (IOI21_dungeons)C++20
0 / 100
527 ms898904 KiB
#pragma GCC optimize("O3", "unroll-loops") #pragma GCC target("avx2") #include "dungeons.h" #include <bits/stdc++.h> using namespace std; #define sig signed #define int long long #define vec vector #define arr array const int N = 5e4 + 5, LG = 27, INF = 1e18; int n; arr<int, N> wn, ls, wn_nd, ls_nd; arr<arr<arr<vec<int>, N>, LG>, LG> jmp; void jmp_cmp() { for (int i = 0; i <= 25; i++) { for (int u = 0; u <= n; u++) { if ((1 << i) >= wn[u]) jmp[i][0][u] = {wn_nd[u], wn[u], INF}; else jmp[i][0][u] = {ls_nd[u], ls[u], wn[u] - 1}; } for (int j = 1; j <= 25; j++) { for (int u = 0; u <= n; u++) { vec<int> x = jmp[i][j - 1][u]; vec<int> y = jmp[i][j - 1][x[0]]; jmp[i][j][u] = {y[0], x[1] + y[1], min(x[2], y[2] - x[1])}; } } } // cout << jmp[0][1][0][0] << " " << jmp[0][1][0][1] << '\n'; } void init(sig _n, vec<sig> _wn, vec<sig> _ls, vec<sig> _wn_nd, vec<sig> _ls_nd) { n = _n; for (int u = 0; u < n; u++) wn[u] = _wn[u], ls[u] = _ls[u], wn_nd[u] = _wn_nd[u], ls_nd[u] = _ls_nd[u]; wn[n] = ls[n] = 0, wn_nd[n] = ls_nd[n] = n; jmp_cmp(); } int fnd(int x) { for (int i = 25; i >= 0; i--) if (x >= (i << 1)) return i; assert(false); return -1; } void mv(int &u, int &s) { if (u == n) return; if (s >= wn[u]) { s += wn[u]; u = wn_nd[u]; } else { s += ls[u]; u = ls_nd[u]; } } int simulate(sig _u, sig _s) { int u = _u, s = _s; while (u != n) { int i = fnd(s); for (int j = 25; j >= 0; j--) { vec<int> x = jmp[i][j][u]; if (s > x[2]) continue; if (x[0] == n) continue; // cout << i << " " << j << " " << u << ": " << x[0] << " " << x[1] << '\n'; u = x[0], s += x[1]; } mv(u, s); } return s; }
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