Submission #1174311

#TimeUsernameProblemLanguageResultExecution timeMemory
1174311shoeibBank (IZhO14_bank)C++20
100 / 100
422 ms179528 KiB
// Author: Muhammed Khaled Shoeib #include <bits/stdc++.h> #include <ext/pb_ds/assoc_container.hpp> #include <ext/pb_ds/tree_policy.hpp> using namespace __gnu_pbds; using namespace std; //.................................................... // struct to speed-up the unordered data structures like map/set. struct hash_function // unordered + modified hash >> ordered { static uint64_t splitmix64(uint64_t x) { x += 0x9e3779b97f4a7c15; x = (x ^ (x >> 30)) * 0xbf58476d1ce4e5b9; x = (x ^ (x >> 27)) * 0x94d049bb133111eb; return x ^ (x >> 31); } size_t operator()(uint64_t x) const { static const uint64_t FIXED_RANDOM = chrono::steady_clock::now().time_since_epoch().count(); return splitmix64(x + FIXED_RANDOM); } }; //.................................................... template < typename T, typename Compare = less < T > > // O(logn) using ordered_set = tree < T, null_type, Compare, rb_tree_tag, tree_order_statistics_node_update>; // less_equal: asc. not_unique, st.order_of_key(k) --> no. of items < k, less: unique // greater_equal: desc. not_unique, st.order_of_key(k) --> no. of items > k, greater: unique // *st.find_by_order(k) --> st[k] (Zero-indexed) // less_equal (u can't erase here!) == multi-set template < typename T > using maxpq = priority_queue < T >; template < typename T > using minpq = priority_queue < T, vector< T >, greater< T > >; //.................................................... #define boost ios_base::sync_with_stdio(false); cin.tie(0); cout.tie(0) #define precision(a) cout << fixed << setprecision(a) #define alo cout << "alooooooooooo!" << endl #define YES cout << "YES" << endl #define Yes cout << "Yes" << endl #define yes cout << "yes" << endl #define NO cout << "NO" << endl #define No cout << "No" << endl #define no cout << "no" << endl #define ne cout << -1 << endl #define endl "\n" #define mem(mat, val) memset(mat, val, sizeof(mat)) #define ones(x) __builtin_popcountll(x) #define msb(x) 63ll - __builtin_clzll(x) #define lsb(x) __builtin_ffsll(x) - 1ll //.................................................... #define all(x) x.begin(), x.end() #define rall(x) x.rbegin(),x.rend() #define ceil_(a, b) (((ll)(a) + (ll)(b - 1)) / (ll)(b)) // up #define floor_(a, b) (a / b) // down #define round_(a, b) ((a + (b / 2ll)) / b) // nearest //.................................................... // using ll = int; // take care of this shit! using ll = long long; using i64 = long long; using i32 = int; using ld = long double; using ull = unsigned long long; using lli = long long int; using cld = complex < long double >; using cd = complex < double >; //...................................................... ll gcd_(ll x, ll y) { return y ? gcd_(y, x % y) : x; } // O(log(min(x, y))) ll lcm_(ll a, ll b) { ll g = gcd_(a, b); return (a * b) / g; } //mt19937 rng(chrono::steady_clock::now().time_since_epoch().count()); //#define getrand(l, r) uniform_int_distribution<long long>(l, r)(rng) //...................................................... int dx[4] = {-1, 0, 1, 0}, dy[4] = {0, 1, 0, -1}; int dx_diag[4] = { 1, 1, -1, -1 }, dy_diag[4] = { 1, -1, -1, 1 }; int dx_all[8] = {-1, -1, -1, 0, 1, 1, 1, 0}, dy_all[8] = {-1, 0, 1, 1, 1, 0, -1, -1}; int dx_knight[8] = {2, 2, 1, 1, -2, -2, -1, -1}, dy_knight[8] = {1, -1, 2, -2, 1, -1, 2, -2}; const ld pi = acos(-1); // 3.141592653589793238462643383279 const ld eps = 1e-9; const ll inf = (ll)INT32_MAX; // 2e9 const ll oo = (ll)1e15; // 1e15 (may cause OF in DP, Binary Search, ...) const ll OO = (ll)INT64_MAX; // 9e18 const ll mod = (ll)1e9 + 7; // 1e9 + 7, 998244353 //..................................................... // string(len, char); /* * think twice, code once. * think of different approaches to tackle a problem, write them down. * think of different views of the problem, don't look from only one side. * don't get stuck in one approach/problem. * common mistakes: line 48, overflow (sum of many numbers), corner cases, over/under count, infinite loops, * TLE, MLE (int instead of ll, using memset, Recursive DP, ...), RTE (out of bounds indexing), .... */ ///____________________________________________ Shoeib __________________________________________________________ ll n, m; vector < ll > a, b; map < ll, vector < ll > > mp; ll dp[20][(1ll << 20)]; ll slv(ll l, ll mask) { if(l == n) return 1; ll &ret = dp[l][mask]; if(ret != -1) return ret; ret = 0; for(const auto &i : mp[a[l]]) { if(!(mask & i)) { ret |= slv(l + 1, mask | i); } } return ret; } void solve() { cin >> n >> m; a.resize(n); b.resize(m); for(auto &i : a) cin >> i; for(auto &i : b) cin >> i; mp.clear(); for(ll mask = 0; mask < (1ll << m); mask++) { ll sm = 0; for(ll i = 0; i < m; i++) { if((mask >> i) & 1ll) { sm += b[i]; } } mp[sm].push_back(mask); } mem(dp, -1); if(slv(0, 0)) YES; else NO; return; } signed main() { boost; // freopen("bank.in", "r", stdin); // freopen("bank.out", "w", stdout); // precision(16); i32 _ = 1; //cin >> _; // cout.flush(); while(_--) solve(); return 0; }
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