제출 #1170520

#제출 시각아이디문제언어결과실행 시간메모리
1170520baldwin_huang밀림 점프 (APIO21_jumps)C++20
0 / 100
23 ms39332 KiB
#include <bits/stdc++.h>

using namespace std;

int n;
vector<int> h;
const int INF = 1e9;

struct node {
	int left = -1;
	int right = -1;
};

vector<node> nodes;
vector< vector<int> > binary_lifting(262144 + 1, vector<int>(30, -1)); // It tells you the 2^j ancestor of i.

void init(int N, vector<int> H) {
	n = N;
	h = H;
	nodes = vector<node>(n); // It's a graph, has the index to the children.

	for (int i = 1; i < n; i++) {
		int target = i - 1;
		while (H[target] <= H[i]) {
			if (target == -1) {
				break;
			}
			target = nodes[target].left;
		}
		nodes[i].left = target;
	}

	for (int i = n - 2; i >= 0; i--) {
		int target = i + 1;
		while (H[target] <= H[i]) {
			if (target == -1) {
				break;
			}
			target = nodes[target].right;
		}
		nodes[i].right = target;
	}

	// Create the binary_lift

	// Create the base ancestors;
	for (int i = 0; i < n; i++) {
		int greatest = -1;
		int ancestor = -1;
		if (nodes[i].left != -1 && greatest < H[nodes[i].left]) {
			greatest = H[nodes[i].left];
			ancestor = nodes[i].left;
		}
		if (nodes[i].right != -1 && greatest < H[nodes[i].right]) {
			greatest = H[nodes[i].right];
			ancestor = nodes[i].right;
		}
		binary_lifting[i][0] = ancestor;
	}

	for (int i = 1; i < 30; i++) {
		for (int j = 0; j < n; j++) {
			if (binary_lifting[j][i - 1] == -1) {
				binary_lifting[j][i] = -1;
			}
			else {
				binary_lifting[j][i] = binary_lifting[binary_lifting[j][i - 1]][i - 1];
			}
		}
	}

	return;
}
// Return the index of the closest approximate of how many to jump.
int final_dist;
int closest(int source, int height) {
	int high = 29;
	int low = 0;
	int ans = -1;
	// Find the greatest ancestor that doesn't exceed or equal the height
	// In theory, if the source is too large, then it should just return 0.
	while (low <= high) {
		int mid = (low + high) / 2;

		if (binary_lifting[source][mid] != -1 && h[binary_lifting[source][mid]] < height) {
			ans = mid;
			low = mid + 1;
		}
		else {
			high = mid - 1;
		}
	}
	if (ans == -1) {
		// My parent is already optimal.
		return -1;
	}
	int child_ans = closest(binary_lifting[source][ans], height - (1<<ans));
	final_dist += 1<<ans;
	if (child_ans == -1) {
		// My children thinks I am the optimal one.
		return binary_lifting[source][ans];
	}
	else {
		return child_ans;
	}
}

int minimum_jumps(int A, int B, int C, int D) {

	if (A != B || C != D) {
		return -1;
	}

	// Find the greatest height only using the greater neighbour that does not exceed C.
	final_dist = 0;
	int closest_index = closest(A, h[C]);
	// If closest_index is -1, it can mean that the height is equal or too big.
	if (closest_index == -1) {
		closest_index = A;
	}

	if (h[nodes[closest_index].left] == h[C] || h[nodes[closest_index].left] == h[C]) {
		return final_dist + 1;
	}
	else {
		return -1;
	}
}
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