#include <bits/stdc++.h>
using namespace std;
int n;
vector<int> h;
const int INF = 1e9;
struct node {
	int left = -1;
	int right = -1;
};
vector<node> nodes;
vector< vector<int> > binary_lifting(262144 + 1, vector<int>(30, -1)); // It tells you the 2^j ancestor of i.
void init(int N, vector<int> H) {
	n = N;
	h = H;
	nodes = vector<node>(n); // It's a graph, has the index to the children.
	for (int i = 1; i < n; i++) {
		int target = i - 1;
		while (H[target] <= H[i]) {
			if (target == -1) {
				break;
			}
			target = nodes[target].left;
		}
		nodes[i].left = target;
	}
	for (int i = n - 2; i >= 0; i--) {
		int target = i + 1;
		while (H[target] <= H[i]) {
			if (target == -1) {
				break;
			}
			target = nodes[target].right;
		}
		nodes[i].right = target;
	}
	// Create the binary_lift
	// Create the base ancestors;
	for (int i = 0; i < n; i++) {
		int greatest = -1;
		int ancestor = -1;
		if (nodes[i].left != -1 && greatest < H[nodes[i].left]) {
			greatest = H[nodes[i].left];
			ancestor = nodes[i].left;
		}
		if (nodes[i].right != -1 && greatest < H[nodes[i].right]) {
			greatest = H[nodes[i].right];
			ancestor = nodes[i].right;
		}
		binary_lifting[i][0] = ancestor;
	}
	for (int i = 1; i < 30; i++) {
		for (int j = 0; j < n; j++) {
			if (binary_lifting[j][i - 1] == -1) {
				binary_lifting[j][i] = -1;
			}
			else {
				binary_lifting[j][i] = binary_lifting[binary_lifting[j][i - 1]][i - 1];
			}
		}
	}
	return;
}
int next_jump(int a, int c) {
	if (a == -1) {
		return - 1;
	}
	int greatest = -1;
	int ancestor = -1;
	if (nodes[a].left != -1 && greatest < h[nodes[a].left] && h[nodes[a].left] <= h[c]) {
		greatest = h[nodes[a].left];
		ancestor = nodes[a].left;
	}
	if (nodes[a].right != -1 && greatest < h[nodes[a].right] && h[nodes[a].right] <= h[c]) {
		greatest = h[nodes[a].right];
		ancestor = nodes[a].right;
	}
	return ancestor;
}
int find_ancestor(int source, int i) {
	// cout << source << ' ' << i << '\n';
	if (i == 0 || source == -1) {
		return source;
	}
	int power2 = 32 - __builtin_clz(i);
	power2--;
	
	return find_ancestor(binary_lifting[source][power2], i - (1<<power2));
}
int minimum_jumps(int A, int B, int C, int D) {
	if (A != B || C != D) {
		return -1;
	}
	// return next_jump(find_ancestor(3, 131072 - 1), 6);
	int high = 262144;
	int low = 0;
	int ans = -1;
	// Bin-search the amount of jumps.
	while (low <= high) {
		int mid = (low + high) / 2;
		int target;
		if (mid == 0) {
			target = A;
		}
		else {
			target = next_jump(find_ancestor(A, mid - 1), C);
		}
		ans = mid;
		// cout << "ANS: " << ans << '\n';
		// cout << "TARGET: " << target << '\n';
		if (target == C) {
			break;
		}
		if (target == -1 || h[next_jump(target, C)] > h[C] || h[mid] > h[C]) {
			high = mid - 1;
		}
		else {
			low = mid + 1;
		}
	}
	// cout << "Height: " << h[find_ancestor(A, ans)] << '\n';
	// cout << "Position: " << find_ancestor(A, ans) << '\n';
	// cout << "Jumps: " << ans << '\n';
	int target;
	if (ans == 0) {
		target = A;
	}
	else {
		target = next_jump(find_ancestor(A, ans - 1), C);
	}
	if (h[target] == h[C]) {
		return ans;
	}
	else {
		return -1;
	}
}
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