Submission #1169836

#TimeUsernameProblemLanguageResultExecution timeMemory
1169836Zero_OPSightseeing in Kyoto (JOI22_kyoto)C++20
100 / 100
17 ms6708 KiB
#include <bits/stdc++.h> using namespace std; #define FOR(i, l, r) for(int i = (l); i < (r); ++i) #define ROF(i, r, l) for(int i = (r) - 1; i >= (l); --i) #define mp make_pair #define mt make_tuple #define ff first #define ss second #define all(v) begin(v), end(v) #define rall(v) rbegin(v), rend(v) #define pb push_back #define eb emplace_back #define sz(v) (int)v.size() #define sum_of(v) accumulate(all(v), 0ll) #define compact(v) v.erase(unique(all(v)), end(v)) #define dbg(x) "[" #x " = " << (x) << "]" template<typename T> bool minimize(T& a, const T& b){ if(a > b) return a = b, true; return false; } template<typename T> bool maximize(T& a, const T& b){ if(a < b) return a = b, true; return false; } using ll = long long; using db = double; using ld = long double; using ull = unsigned long long; using pi = pair<int, int>; using pl = pair<ll, ll>; using pd = pair<db, db>; using vi = vector<int>; using vb = vector<bool>; using vc = vector<char>; using vl = vector<ll>; using vd = vector<db>; using vpi = vector<pi>; using vpl = vector<pl>; void setIO(){ ios_base::sync_with_stdio(0); cin.tie(0); #ifdef LOCAL freopen("task.inp", "r", stdin); freopen("task.out", "w", stdout); #endif // LOCAL } struct point{ ll x, y; point() : x(0), y(0) {} point(ll x, ll y) : x(x), y(y) {} point& operator += (const point& o){ x += o.x; y += o.y; return *this; } point& operator -= (const point& o){ x -= o.x; y -= o.y; return *this; } friend bool operator == (const point& a, const point& b){ return a.x == b.x && a.y == b.y; } friend bool operator != (const point& a, const point& b){ return a.x != b.x || a.y != b.y; } friend point operator + (point a, const point& b){ return a += b; } friend point operator - (point a, const point& b){ return a -= b; } friend ostream& operator << (ostream& out, const point& p){ return out << '(' << p.x << ',' << p.y << ')'; } }; ll cross(const point& a, const point& b){ return a.x * b.y - a.y * b.x; } ll cross3(const point& a, point b, point c){ b -= a; c -= a; return cross(b, c); } vector<point> construct_lower_hull(vector<point> pts){ vector<point> hull; for(auto p : pts){ // cout << p << ' '; while(sz(hull) > 1 && cross3(hull[sz(hull)-2], hull.back(), p) <= 0) hull.pop_back(); hull.pb(p); } cout << '\n'; return hull; } signed main(){ setIO(); int N, M; cin >> N >> M; vector<point> vertical, horizontal; FOR(i, 0, N){ int c; cin >> c; vertical.pb(point(i, c)); } FOR(i, 0, M){ int c; cin >> c; horizontal.pb(point(i, c)); } vertical = construct_lower_hull(vertical); horizontal = construct_lower_hull(horizontal); int i = 0, j = 0; ll ans = 0; // for(auto it : vertical) cout << it << ' '; cout << '\n'; // for(auto it : horizontal) cout << it << ' '; cout << '\n'; while(i+1 < sz(vertical) || j+1 < sz(horizontal)){ // cout << vertical[i].x << ' ' << horizontal[j].x << '\n'; if(i+1 == sz(vertical)){ assert(j+1 < sz(horizontal)); ans += 1LL * (horizontal[j+1].x - horizontal[j].x) * vertical[i].y; ++j; continue; } if(j+1 == sz(horizontal)){ assert(i+1 < sz(vertical)); ans += 1LL * (vertical[i+1].x - vertical[i].x) * horizontal[j].y; ++i; continue; } ll A = (vertical[i+1].x - vertical[i].x), B = (horizontal[j].y - horizontal[j+1].y); ll C = (horizontal[j+1].x - horizontal[j].x), D = (vertical[i].y - vertical[i+1].y); if(A * B - C * D < 0){ //should go vertically first ans += 1LL * (vertical[i+1].x - vertical[i].x) * horizontal[j].y; ++i; } else{ //should go horizontally first ans += 1LL * (horizontal[j+1].x - horizontal[j].x) * vertical[i].y; ++j; } } cout << ans << '\n'; return 0; }
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