#include <bits/stdc++.h>
using namespace std;
int main() {
ios::sync_with_stdio(0); cin.tie(0); cout.tie(0);
int n, m; cin >> n >> m;
int x, y;
vector<set<int>> adj(n);
for (int i = 0; i < m; i++) {
cin >> x >> y; x--; y--;
adj[x].insert(y);
adj[y].insert(x);
}
// hierholzer
vector<vector<int>> ans;
set<int> nodes;
for (int i = 0; i < n; i++){
nodes.insert(i);
}
set<int> in;
stack<int> sta;
sta.push(0);
while (nodes.size() || sta.size()) {
if (sta.size() == 0) {
sta.push(*nodes.begin());
continue;
}
int node = sta.top();
if (in.find(node) != in.end()) {
int end = node;
vector<int> vec;
int nod = sta.top();
sta.pop();
do {
vec.push_back(nod);
in.erase(nod);
nod = sta.top();
sta.pop();
} while (nod != end);
ans.push_back(vec);
sta.push(end);
continue;
}
if (adj[node].size() == 0) {
sta.pop();
continue;
}
in.insert(node);
int next = *adj[node].begin();
adj[node].erase(next);
adj[next].erase(node);
if (adj[node].size() == 0) {
nodes.erase(node);
}
if (adj[next].size() == 0) {
nodes.erase(next);
}
sta.push(next);
}
for (vector<int> vec : ans) {
for (int x : vec) {
cout << x+1 << " ";
}
cout << "\n";
}
cout << flush;
return 0;
}
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