#include <bits/stdc++.h>
#include "game.h"
using namespace std;
const int N = 1505;
int sz; bitset <N> adj[N];
void initialize(int n) {
sz = n;
for (int i = 0; i < n; i++)
for (int j = 0; j < n; j++)
if (i != j) adj[i].set(j);
}
int hasEdge(int x, int y) {
adj[x].reset(y); adj[y].reset(x); // try
bitset <N> candidate; int n = sz;
for (int i = 0; i < n; i++)
candidate.set(i);
queue <int> q; q.emplace(0); candidate.reset(0);
int cnt = 1;
while (!q.empty()) {
int u = q.front(); q.pop();
for (int v = 0; v < n; v++) {
if (candidate.test(v) && adj[u].test(v)) {
q.emplace(v); candidate.reset(v);
++cnt;
}
}
}
if (cnt == n) return 0;
else {
adj[x].set(y); adj[y].set(x);
return 1;
}
}
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