#include<bits/stdc++.h>
#include "game.h"
using namespace std;
int n,m,k,l,i,j,a,b,col[1505],sz[1505],d[1505][1505];
void initialize(int n) {
for(int i=0;i<n*(n-1)/2;i++)
{
cin>>a>>b;
cout<<hasEdge(a,b);
}
}
void unite(int a,int b){
sz[a]+=sz[b];
for(int i=0;i<n;i++){
if(col[i]==b) col[i]=a;
d[a][i]+=d[b][i];
}
}
int hasEdge(int u, int v) {
if(d[col[a]][col[b]]+1==sz[a]*sz[b])
{
unite(col[a],col[b]);
return 1;
}
else
return 0;
}
# |
결과 |
실행 시간 |
메모리 |
Grader output |
1 |
Runtime error |
3 ms |
640 KB |
Execution killed with signal 11 (could be triggered by violating memory limits) |
2 |
Halted |
0 ms |
0 KB |
- |
# |
결과 |
실행 시간 |
메모리 |
Grader output |
1 |
Runtime error |
3 ms |
512 KB |
Execution killed with signal 11 (could be triggered by violating memory limits) |
2 |
Halted |
0 ms |
0 KB |
- |
# |
결과 |
실행 시간 |
메모리 |
Grader output |
1 |
Runtime error |
2 ms |
512 KB |
Execution killed with signal 11 (could be triggered by violating memory limits) |
2 |
Halted |
0 ms |
0 KB |
- |