Submission #1130364

#TimeUsernameProblemLanguageResultExecution timeMemory
1130364harut_13Chessboard (IZhO18_chessboard)C++17
16 / 100
29 ms1608 KiB
#include <iostream> #include <vector> #include <algorithm> #include <set> #include <cmath> #include <map> #include <string> #include <ios> #include <iomanip> #include <deque> #include <queue> #include <list> #include <stack> #define FASTIO ios_base::sync_with_stdio(0); cin.tie(NULL); #define CY cout<<"YES"<<endl #define CN cout<<"NO"<<endl #define ll long long #define ciN cin #define itn int #define pshb push_back #define sz size() #define vec vector<int> #define vecl vector<long long> #define fro for #define Int int #define stirng string #define nedl endl #define pi 3.141592653589793238463 #define endl '\n' #define ull unsigned long long #define pii pair<int,int> #define pll pair<ll,ll> #define MOD 1000000007 using namespace std; ll gcd(ll n1, ll n2) { if (n2 != 0) return gcd(n2, n1 % n2); else return n1; } ll lcm(ll a, ll b) { return a * b / (gcd(a, b)); } ll pv(ll a, ll b) { if (b == 0)return 1; ll res = (pv(a, b / 2)); if (b % 2) { return ((res) * (res) * (a)); } else { return (res) * (res); } } void solve() { ll n; cin >> n; ll k; cin >> k; vector<pll> v(k); for (ll i = 0; i < k; i++) { ll a, b, c, d; cin >> a >> b >> c >> d; v[i] = { a,b }; } vecl baj; for (ll i = 1; i < n; i++) { if (n % i == 0)baj.pshb(i); } sort(baj.begin(), baj.end()); ll ans = n*n; for (ll i = 0; i < baj.sz; i++) { ll tv = baj[i]; ll nerkum = tv * tv; ll x = n / tv; ll a, b; a = ((((x + 1) / 2) * ((x + 1) / 2))) + ((x / 2) * (x / 2)); b = ((x / 2) * (x + 1) / 2) + (((x + 1) / 2) * (x / 2)); a *= nerkum; b *= nerkum; for (ll j = 0; j < k; j++) { ll sharq = v[j].first; ll syun = v[j].second; ll sh = (sharq + tv - 1) / tv; ll sy = (syun + tv - 1) / tv; if (sh % 2 == 1) { if (sy % 2 == 1) { a--; b++; } else { a++; b--; } } else { if (sy % 2 == 1) { a++; b--; } else { a--; b++; } } } ans = min(ans,min(a,b)); } cout << ans << endl; } signed main() { FASTIO //int t; cin >> t; //while (t--) solve(); }
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