#include <bits/stdc++.h>
using namespace std;
int n, m;
vector<int> sz, p, mark;
vector<vector<int>> adj;
void make(int v){
sz[v] = 1;
p[v] = v;
}
int dsu(int v){
if(v == p[v]) return v;
return p[v] = dsu(p[v]);
}
void join(int a, int b){
a = dsu(a);
b = dsu(b);
if(a != b){
if(sz[a] < sz[b]) swap(a, b);
p[b] = a;
sz[a] += sz[b];
}
}
void dfs(int v){
mark[v] = true;
for(int e : adj[v]){
if(!mark[e]){
make(e);
join(v, e);
dfs(e);
}
}
}
signed main(){
ios_base::sync_with_stdio(0); cin.tie(0);
cin >> n >> m;
vector<pair<int,int>> weakedge;
adj.assign(n, vector<int>());
sz.assign(n, 0);
p.assign(n, 0);
mark.assign(n, false);
for(int i = 0; i < m; i++){
int u, v; cin >> u >> v;
char type; cin >> type;
u--, v--;
if(type == 'A') weakedge.emplace_back(u, v);
else adj[u].emplace_back(v);
}
for(int i = 0; i < n; i++){
if(!mark[i]){
make(i);
dfs(i);
}
}
set<int> comp;
vector<int> dl;
for(int i = 0; i < n; i++){
if(!comp.count(dsu(i))){
comp.insert(dsu(i));
dl.emplace_back(i);
}
}
set<pair<int,int>> con;
for(auto edge : weakedge){
con.insert({dsu(edge.first), dsu(edge.second)});
con.insert({dsu(edge.second), dsu(edge.first)});
}
int res = 0;
vector<bool> ok(dl.size(), true);
for(int i = 0; i < (int)dl.size(); i++){
if(!ok[i]) continue;
for(int j = 0; j < (int)dl.size(); j++){
if(i != j){
if(!con.count({dl[i], dl[j]})){
ok[i] = false;
ok[j] = false;
break;
}
}
}
if(ok[i]) res += sz[dl[i]];
}
cout << res << '\n';
return 0;
}
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