Submission #1127915

#TimeUsernameProblemLanguageResultExecution timeMemory
1127915IcelastFortune Telling 2 (JOI14_fortune_telling2)C++20
0 / 100
1 ms320 KiB
#include <iostream> #include <bits/stdc++.h> #define ll long long using namespace std; const ll maxn = 2*1e5+5, INF = 4e18+9; template<class Info, class Tag> struct LazySegmentTree { int n; vector<Info> info; vector<Tag> tag; LazySegmentTree() : n(0) {} LazySegmentTree(int n_, Info v_ = Info()) { init(n_, v_); } template<class T> LazySegmentTree(vector<T> init_) { init(init_); } void init(int n_, Info v_ = Info()) { init(vector<Info>(n_, v_)); } template<class T> void init(vector<T> init_) { n = init_.size(); info.assign(4 << __lg(n), Info()); tag.assign(4 << __lg(n), Tag()); function<void(int, int, int)> build = [&](int p, int l, int r) { if (r - l == 1) { info[p] = init_[l]; return; } int m = (l + r) / 2; build(2 * p, l, m); build(2 * p + 1, m, r); pull(p); }; build(1, 0, n); } void pull(int p) { info[p] = info[2 * p] + info[2 * p + 1]; } void apply(int p, const Tag &v) { info[p].apply(v); tag[p].apply(v); } void push(int p) { apply(2 * p, tag[p]); apply(2 * p + 1, tag[p]); tag[p] = Tag(); } void modify(int p, int l, int r, int x, const Info &v) { if (r - l == 1) { info[p] = v; return; } int m = (l + r) / 2; push(p); if (x < m) { modify(2 * p, l, m, x, v); } else { modify(2 * p + 1, m, r, x, v); } pull(p); } void modify(int p, const Info &v) { modify(1, 0, n, p, v); } Info rangeQuery(int p, int l, int r, int x, int y) { if (l >= y || r <= x) { return Info(); } if (l >= x && r <= y) { return info[p]; } int m = (l + r) / 2; push(p); return rangeQuery(2 * p, l, m, x, y) + rangeQuery(2 * p + 1, m, r, x, y); } Info rangeQuery(int l, int r) { return rangeQuery(1, 0, n, l, r); } void rangeApply(int p, int l, int r, int x, int y, const Tag &v) { if (l >= y || r <= x) { return; } if (l >= x && r <= y) { apply(p, v); return; } int m = (l + r) / 2; push(p); rangeApply(2 * p, l, m, x, y, v); rangeApply(2 * p + 1, m, r, x, y, v); pull(p); } void rangeApply(int l, int r, const Tag &v) { return rangeApply(1, 0, n, l, r, v); } template<class F> int findFirst(int p, int l, int r, int x, int y, F &&pred) { if (l >= y || r <= x) { return -1; } if (l >= x && r <= y && !pred(info[p])) { return -1; } if (r - l == 1) { return l; } int m = (l + r) / 2; push(p); int res = findFirst(2 * p, l, m, x, y, pred); if (res == -1) { res = findFirst(2 * p + 1, m, r, x, y, pred); } return res; } template<class F> int findFirst(int l, int r, F &&pred) { return findFirst(1, 0, n, l, r, pred); } template<class F> int findLast(int p, int l, int r, int x, int y, F &&pred) { if (l >= y || r <= x) { return -1; } if (l >= x && r <= y && !pred(info[p])) { return -1; } if (r - l == 1) { return l; } int m = (l + r) / 2; push(p); int res = findLast(2 * p + 1, m, r, x, y, pred); if (res == -1) { res = findLast(2 * p, l, m, x, y, pred); } return res; } template<class F> int findLast(int l, int r, F &&pred) { return findLast(1, 0, n, l, r, pred); } }; struct Tag { int mx = 0; void apply(const Tag &t) & { mx = max(mx, t.mx); } }; struct Info { int mx = 0; void apply(const Tag &t) & { mx = max(mx, t.mx); } Info operator+(const Info &b) { return {max(mx, b.mx)}; } }; struct card{ ll a, b, wa, wb, t = 0; }; struct normalize{ vector<ll> poi, pot; void add(ll x){ poi.push_back(x); } void start(){ sort(poi.begin(), poi.end()); if(poi.size() > 0) pot.push_back(poi[0]); for(int i = 1; i < (int)poi.size(); i++){ if(poi[i] != poi[i-1]){ pot.push_back(poi[i]); } } } int encode(ll x){ return lower_bound(pot.begin(), pot.end(), x) - pot.begin()+1; } }; template <class T> struct Fenwick { int n, log; vector<T> bit; Fenwick(int n) : n(n), log(32 - __builtin_clz(n + 1)), bit(n + 1, 0) {} void add(int i, T delta) { for (; i <= n; i += i & -i) { bit[i] += delta; } } T sum(int i) { T res = 0; for (; i > 0; i -= i & -i) { res += bit[i]; } return res; } T sum(int l, int r) { return sum(r)-sum(l-1); } int kth(T k) { T sum = 0; int pos = 0; for (int l = log - 1; l >= 0; l--) { if (pos + (1 << l) <= n && sum + bit[pos + (1 << l)] <= k) { pos += 1 << l; sum += bit[pos]; } } return pos; } }; void solve(){ int n, k; cin >> n >> k; vector<card> a(n+1); normalize norm; for(int i = 1; i <= n; i++){ cin >> a[i].a >> a[i].b; a[i].wa = a[i].a; a[i].wb = a[i].b; if(a[i].a > a[i].b){ swap(a[i].a, a[i].b); a[i].t = 1; } norm.add(a[i].a); norm.add(a[i].b); } vector<ll> q(k+1); for(int i = 1; i <= k; i++){ cin >> q[i]; norm.add(q[i]); } norm.start(); for(int i = 1; i <= n; i++){ a[i].a = norm.encode(a[i].a); a[i].b = norm.encode(a[i].b); } for(int i = 1; i <= k; i++){ q[i] = norm.encode(q[i]); } int N = norm.pot.size(); LazySegmentTree<Info, Tag> T(N+1); for(int i = 1; i <= k; i++){ T.rangeApply(q[i], q[i]+1, {i}); } vector<int> p(n+1, 0); struct event{ ll v, id; }; vector<vector<event>> sweep(k+2); for(int i = 1; i <= n; i++){ p[i] = T.rangeQuery(a[i].a, a[i].b).mx; sweep[p[i]+1].push_back({a[i].b, i}); } vector<int> side(n+1, 0); Fenwick<int> bit(N+1); for(int i = k; i >= 1; i--){ bit.add(q[i], 1); for(auto it : sweep[i]){ side[it.id] = bit.sum(it.v, N)%2; } } ll ans = 0; for(int i = 1; i <= n; i++){ if(p[i] == 0){ side[i] ^= a[i].t; } if(side[i]){ ans += a[i].wb; }else{ ans += a[i].wa; } } cout << ans; } int main(){ ios_base::sync_with_stdio(false); cin.tie(NULL); solve(); }
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