#include <bits/stdc++.h>
using namespace std;
void subtask1(int w, int h, int k, vector<array<int, 2>> tiled) {
vector<vector<int>> a(h + 1, vector<int>(w, 0));
for (auto [x, y] : tiled) {
a[x][y] = 1;
}
for (int j = 0; j < w; j++) {
a[h][j] = 1;
}
auto get = [&](int mask, int i) -> int {
return mask >> i & 1;
};
vector<vector<int>> prev(1 << w, vector<int>(2, 0));
prev[(1 << w) - 1][a[0][0]] = 1;
for (int i = 0; i + 1 < h; i++) {
vector<vector<int>> dp(1 << w, vector<int>(2, 0));
for (int j = 0; j < w; j++) {
for (int mask = 0; mask < (1 << w); mask++) {
if (get(mask, j)) {
int c = j + 1 < w ? a[i + 1][j + 1] : a[i + 2][0];
dp[mask - (1 << j)][c] |= prev[mask][0];
dp[mask][c] |= prev[mask][1];
} else {
int c = j + 1 < w ? a[i + 1][j + 1] : a[i + 2][0];
if (j > 0 && !get(mask, j - 1))
dp[mask + (3 << (j - 1))][c] |= prev[mask][0];
if (j + 1 < w && !a[i + 1][j + 1])
dp[mask + (1 << j)][1] |= prev[mask][0];
if (j + 1 < w && !get(mask, j + 1))
dp[mask + (3 << j)][c] |= prev[mask][0];
if (j + 1 < w && !get(mask, j + 1) && !a[i + 1][j + 1])
dp[mask + (2 << j)][1] |= prev[mask][0];
if (j + 1 < w && !get(mask, j + 1) && !a[i + 1][j + 1])
dp[mask + (3 << j)][1] |= prev[mask][1];
}
}
}
prev = dp;
}
prev[(1 << w) - 1][1] ? cout << "YES\n" : cout << "NO\n";
exit(0);
}
void subtask2(int w, int h, int k, vector<array<int, 2>> tiled) {
bool ok = false;
if (w % 2 == 0 && h % 3 == 0) ok = true;
if (w % 3 == 0 && h % 2 == 0) ok = true;
if (w % 6 == 0 && h >= 5) ok = true;
if (h % 6 == 0 && w >= 5) ok = true;
if (w % 2 == 1 && w >= 5 && h % 6 == 0) ok = true;
ok ? cout << "YES\n" : cout << "NO\n";
exit(0);
}
int main() {
ios::sync_with_stdio(false);
cin.tie(nullptr);
int w, h, k;
cin >> w >> h >> k;
vector<array<int, 2>> tiled;
for (int i = 0; i < k; i++) {
int x, y;
cin >> x >> y; // w h
x--;
y--;
tiled.push_back({y, x});
}
if (h <= 1000) subtask1(w, h, k, tiled);
if (k == 0) subtask2(w, h, k, tiled);
cout << "idk\n";
}
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