This submission is migrated from previous version of oj.uz, which used different machine for grading. This submission may have different result if resubmitted.
#include "squarerect.h"
#include <bits/stdc++.h>
using namespace std;
bool sq(int i, int j){
int lo = 1;
int hi = i;
while(lo<hi){
int mid = (lo+hi)/2;
if(inside_shape(mid,j)){
hi=mid;
}
else{
lo=mid+1;
}
}
int lim1 = lo;
lo=i+1;
hi=100;
while(lo<hi){
int mid = (lo+hi+1)/2;
if(inside_shape(mid,j)){
lo=mid;
}
else{
hi=mid-1;
}
}
int lim2 = lo;
// j is constant till here now i will be constant for similar
lo=1;
hi=j;
while(lo<hi){
int mid = (lo+hi)/2;
if(inside_shape(i,mid)){
hi=mid;
}
else{
lo=mid+1;
}
}
int lim3 = lo;
lo=j+1;
hi=100;
while(lo<hi){
int mid = (lo+hi+1)/2;
if(inside_shape(mid,j)){
lo=mid;
}
else{
hi=mid-1;
}
}
int lim4 = lo;
int dim1 = lim2-lim1-1;
int dim2 = lim4-lim3-1;
if(dim1==dim2)
return 1;
return 0;
}
bool am_i_square(int n, int q) {
assert(n==100);
for(int i = 10;i<100;i+=20){
for(int j = 10;j<100;j+=20){
if(inside_shape(i,j)){
return sq(i,j);
}
}
}
return 0;
}
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